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06-02-2016
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Registered Bomber
Join Date: Dec 2013
Location: Clock Town
Posts: 401
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Just because you dont like the new system doesnt translate it to being the sole issue. Blaming the scoreboard isnt gonna get you anywhere. Like I said before in my previous post, its due to the proximity of the players of how the pks work on Classic. Players on Era do the exact same thing. They get one really powerful gun that requires no skill whatsoever. They are boosting too but its not as apparent because of how much further they all are. Classic players are using swords. They are a lot closer to each other. Thus, a huge pk crowd in one corner seems overwhelming. Players are free to play the game however they like. Let them do so. Why do you care how someone else plays? You're not their parent or owner. Leave the pks as they are. Play the game your way. Dont try to change how others chose to play. On the other hand, creating respawning area seems like a good idea. So long as players are truly free to exit a building without some player blocking the exits. It could work.
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06-02-2016
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Enguard & Alumni
Join Date: Sep 2011
Posts: 5,773
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Things ruined by this respawn system that some of you are asking for:
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06-02-2016
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124 |
Registered User
Join Date: Jun 2015
Posts: 279
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Creating respawn areas is a terrible idea. Set and/or random respawn points won't fix mob pking, it will just make the game annoying. That is just one of the many aspects I hate about the other Graal servers. Why won't it fix it? Because they can just create the mobs inside towers and won't be affected by the random respawns. |
06-02-2016
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Registered Bomber
Join Date: Dec 2013
Location: Clock Town
Posts: 401
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Right? Just leave the system as it is. End result will be that there will be complaints either way. |
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06-02-2016
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Bloodvayne
Join Date: Nov 2012
Posts: 4,087
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next to the starter park, there's bad guys with pbp shooting bullets 24/7 and they all come from directions. i hate getting warped in the hospital. i was just trying to collect trash for a better gun. same with digging. crabs kill ya, u don't revive there unless u buy a potion/VIP(?) and i am not a guy who does digging 24/7. so very discouraging.
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06-02-2016
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Registered User
Join Date: May 2013
Posts: 3,027
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Because I don't like the way people boost their way to #1 from mobbing, I can't share my opinion? This is a discussion thread after all, isn't it? Mob pking is the equivalent of boosting wins, at least in my eyes.
I don't care if you want to boost your personal stats, just as long as it doesn't affect the leaderboard as well. This is the only solution I have seen thus far:
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06-02-2016
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131 |
of Orange
Join Date: Sep 2011
Posts: 826
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"I want PKing to be what I want it to mean, so I suggest we add all of these arbitrary changes because I have defined mob PKing as boosting, and it has been happening on iclassic since the beginning of time." and despite popular belief there is a method to maximize your kills while mob pking. If you're brainlessly spamming arrows and stuff, then ya youll get some kills but not nearly as much as if you're playing smart. Wait till a crowd gets to 1.5, drop a lot of bombs, wait till people get to 1 then spam arrows, work your way around the outer edges of the mob and scope out .5s It's definitely not as skill-based as sparring or towering, but you're not sitting there pressing a button and getting "1k kills an hour" like someone stupidly suggested earlier. |
06-02-2016
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Banned
Join Date: Apr 2014
Posts: 1,561
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Yes it has spoiled players. My friend who used to play quit because "how stupid it is" and that it's not a real game. Another thing he does not like is you don't actually die because you get right back up. |
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06-02-2016
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Registered Bomber
Join Date: Dec 2013
Location: Clock Town
Posts: 401
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06-02-2016
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134 | |
Registered User
Join Date: May 2013
Posts: 3,027
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