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Changes in Graal Classic?
Some changes I hear of are the following.
-No more idev GST -No more 1k/5k hats or 10k mounts -SST(Single Spar Tournaments) Are these changes for real? Will they for sure take place? Someone tell me if u know. |
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Why would they get rid of iDev GST. -.-
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Get rid of iDev GST and make Android and iDev GST. thx
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If they get rid of 1k hats, 5k hats, and 10k mounts what will guilds get rewarded with?
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I think Classic needs some change.
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They said nothing about 5k hats or 10k mounts , If you actually read the news like Thallen was saying it states this is the LAST month FOR 1,000 hour hat system and that a new system will be added. For now 5k and 10k will be the same old system as far as we know this might change in the future, but I believe that the 1k was changed because so many guilds were rushing and doing guild after guild for fast and easy 1k and it basically got a bit too easy for some. If you were confused hope this cleared it up * to poster* of thread sorry on Ipad hard to qoute people |
I personally think 1 GST bracket would be ideally the best situation but I understand both sides of it.
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http://www.graalians.com/forums/atta...1&d=1464775169
It's been one hour since the leaderboards have been reset to a new season and already these riot pkers got over 1K kills...this is nonsense! I wish once you arrive at Swamp, you disappear like when the newbie with the question mark shows for less lag. http://www.graalians.com/forums/atta...1&d=1464775937 Changes need to be made. This is ridiculous. This starts from morning until the end of the season (all winners have been doing this crap). I wish they can just have no pk-zones in all areas and only have to pk forts. Edit: These riots encourage boosting and create an unnecessary amount of lag. Disrupts gameplay for other users who wish to farm gralats, catch bugs, etc. |
I definitely agree. I don't see why any area besides forts should be a PK zone, especially now that the swamp a major bug catching area with dragonflies spawning there, it's much harder with random arrows and bombs going off and half of the dragonflies are flying over the mob, making it impossible to catch them. plus, them spawning there causes more players to come to swamp and make the PK mob larger.
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You guys really need to fix this mob pking crap, your basically just giving a reward to someone who doesn't walk outside his house from start to finish off the new season , there is a easy ways to fix this by making it so pks In towers count towards it and the pks outside don't.
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Completely agree , either don't count pk outside tower on the leaderboards , or get rid of Pking outside towers completely. It's been beyond a joke for months but it's getting ridiculous now people are getting 2k kills in less than 2 hours , way to piss on pking -.- there is no competition here whatsoever and anyone who likes the way things are right now only do because they don't have to work for stats that players have been working hard for for the past 6-7 years.
Don't see how anyone can say this is a good replacement for all time. It's a complete joke It wont be changed Tho cuz 90% of graal want to boost now |
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Anyway, I don't agree at all with the closed map, no overworld PKing mindset, but if they have to do it then they'd better be creating alterative, designated PK areas (like the one that was never used before it was replaced by the adoption center). I don't think it's fair at all to tell people they can only PK at towers. Not only that, but it then tips the scale in favor of how rewarding it is to tower. PKing on its own should be a thing in some way, and it shouldn't have this natural tie to towering. The only way I can support them closing off overworld PKing is if they release an area (or several) designed and dedicated for the purpose of PKing. |
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Edit: Was thinking what if they use the War Room and the environment changes to (lava, ice, grass, desert) to accommodate with the Pking in there. |
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