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04-28-2012
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299,792,458 m/s
Join Date: Mar 2012
Location: Lebanon
Posts: 3,581
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LAT Guide #2/3 (Noob Friendly)
Hey, This is the second part of my First Guide, most wisely credited to Snake Rekon ![]() Creating a Gmap Click Here (from Snake Rekon) Once there, choose the height and width of the level, lets say 2 and 2 which will get u a total of 2x2=4 levels, okay on Prefix type in the name of the map, so for example testmap, and finally the Center X and Y just turn it into 1 each (Noob Friendly ) similar to this pic:http://s17.postimage.org/cmt2d3z4f/Untdditled.png (Unsupported image host) Click on Generate,download and unzip the files. Setting a Tile/Loading map Open one of the levels and place an NPC on it (check old guide) and type in :
http://s15.postimage.org/enrdfuy63/Untxzfitled.png (Unsupported image host) so you will get that blue thingy that will help you drag the level : http://s16.postimage.org/53qkvbjb5/Untjjitled.png (Unsupported image host) Creating an NPC as a Player so this is how you create an NPC which is similar to what you are (a noob) you can either copy and paste this :
http://s12.postimage.org/ufynnlwv1/dsfafda.png (Unsupported image host) Once clicked, Choose a name and his attributes and start adding his commands, I'll give you some gs1 here, more in the third part...These are some basic ones :
![]() Lets say my level is era_event.nw and the coordinates(check part1) I want is x=30 and y=30 : http://s17.postimage.org/4xiwfjbf3/asdfds.png (Unsupported image host) -------------------------- Have fun building your Level! Part 3 Coming up... -Johnaudi
Last edited by Johnaudi; 02-02-2013 at 11:41 AM.
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04-28-2012
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God
Join Date: Feb 2012
Location: England
Posts: 1,043
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Technically, the one we use at waterpark is abit more advanced ;) P.s Rekon* :[ |
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04-28-2012
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299,792,458 m/s
Join Date: Mar 2012
Location: Lebanon
Posts: 3,581
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04-28-2012
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Registered User
Join Date: Sep 2011
Location: Germany
Posts: 6,122
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You can use the level generator in your Graal folder aswell (I gues it downloads when you downloaded the offline editor). With a bit experience it shouldntbe hard to generate levels with that. You can also draw the "basic outlines" for tiles like small cliffs, water, mud, ... (just works for the normal pics1.png tiles I gues). Helps a lot if you want to draw the basics to have it more easy to plan things.
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04-28-2012
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299,792,458 m/s
Join Date: Mar 2012
Location: Lebanon
Posts: 3,581
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04-29-2012
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God
Join Date: Feb 2012
Location: England
Posts: 1,043
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Rekon was a name given to me many years ago by a man named Dell, who at the same led Black Holst on PC Era. I've used it for 8 years~+ |
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04-29-2012
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299,792,458 m/s
Join Date: Mar 2012
Location: Lebanon
Posts: 3,581
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04-29-2012
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Gani Admin
Join Date: Dec 2011
Location: Australia
Posts: 1,904
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caaaant walk on sand or grass
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04-29-2012
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Custom User Title
Join Date: Sep 2011
Location: Australia
Posts: 2,534
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I suggest using Gonstruct when editing gmaps as you can edit the gmap as if it was a big level. (Which it kind of already is) An example using a gmap I was working on, the yellow lines show each single level. ![]() You can download Gonstruct here; Link Another thing you can do is use Nw2png to get a full image of your gmap. You can download it here; Link |
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04-29-2012
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299,792,458 m/s
Join Date: Mar 2012
Location: Lebanon
Posts: 3,581
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04-30-2012
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Custom User Title
Join Date: Sep 2011
Location: Australia
Posts: 2,534
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04-30-2012
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299,792,458 m/s
Join Date: Mar 2012
Location: Lebanon
Posts: 3,581
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It's pretty much the same? Just some extra commands but a bit more advanced, I'd rather stay original cus RC opens in Level Editor
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05-17-2012
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Spar
Join Date: Feb 2012
Location: I live on earth :0
Posts: 93
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When I tried to use the era tileset that you did... I didnt work :O
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05-17-2012
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Registered User
Join Date: Sep 2011
Location: Germany
Posts: 6,122
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Are you sure you got the tileset? Else in this pretty old thread just download the zip from the first post and do the steps explained in there http://www.graalians.com/forums/showthread.php?t=452 |