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07-20-2017
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Banned
Join Date: Apr 2014
Posts: 1,561
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iClassic Levels Team
I will start by saying this isn't another thread asking to be on a staff team. (Although that doesn't mean I would turn down an offer lol). I have something that needs to be addressed. There is really is no organized levels team on the server and I think there is literally only two maybe a third I don't know. I think an official levels team should be established. It has probably been thought of before and it might even be in the works. I'm not too sure on that. If not, I think a bigger levels team would/would have helped projects like Destiny go a bit faster with more than 2 levelers and developers who can Level. People who are LATs atm: Imprint a "secret agent man" (I think?) Let me know below why you think it should happen or why it can't happen etc. |
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07-20-2017
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Registered Old Person
Join Date: Sep 2013
Location: Graal City Restaurant
Posts: 4,742
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I was under the impression that designing levels was not a huge demand, also that it isn't tremendously difficult, and that was why there isn't really a set 'team.' I seem to recall that Dusty has done level work in the past, from a comment regarding the random-wall cave level when the community had asked for additional pyrat levels way back when. Notice that, while the GP, GFX, and general application notice is sent around from time to time, you never see a 'LAT is hiring' message. |
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07-20-2017
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Banned
Join Date: Apr 2014
Posts: 1,561
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Also, yes, it seems like Dusty does a lot of the level work, I mean take a look at the castle. |
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07-20-2017
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: - )
Join Date: Sep 2011
Posts: 1,427
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07-20-2017
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Banned
Join Date: Apr 2014
Posts: 1,561
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Yes I know there are other servers for that but what if someone wants to experience working on an iServer and if they don't do GP or GFX they might not have a chance to do so. |
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07-20-2017
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: - )
Join Date: Sep 2011
Posts: 1,427
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07-20-2017
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Banned
Join Date: Apr 2014
Posts: 1,561
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07-20-2017
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: - )
Join Date: Sep 2011
Posts: 1,427
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07-20-2017
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my nama jeff ✔️
Join Date: Jan 2014
Location: Australia
Posts: 2,252
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lat teams are as useful as a knitted condom
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07-20-2017
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:pluffy:
Join Date: Aug 2011
Location: Sweden
Posts: 5,946
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07-20-2017
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Verified ✔️
Join Date: Sep 2011
Location: Australia
Posts: 6,041
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07-20-2017
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Deus Vult
Join Date: Oct 2014
Location: Le Canada
Posts: 3,811
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You need a Gs1 pro like me
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07-20-2017
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Banned
Join Date: Apr 2014
Posts: 1,561
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ah. right, because servers don't need levels or a gmap. I bet a dev server will get very far with only Developers making the gmap and levels.
If anything there should be a larger scripting team too since we never see announcements on hiring for that position |
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07-20-2017
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Registered User
Join Date: Dec 2016
Location: Uk/london
Posts: 851
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To be honest, I rather see only 3 great developers (Coco, Dusty and Fp4) than having different levels teams. I would say iclassic is the most successful server out of Era,Zone and Ol'west. Why should we have people who are practicing their skills on our server than having 3 people who are professional enough? Of course it would be better if we have more professional developers but, It's not easy to find a volunteer who is already good enough.
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07-20-2017
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Banned
Join Date: Apr 2014
Posts: 1,561
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Here is my story. I had been wanting to be a leveler on an iServer. Ol'west, didn't hear anything back because I am new with the tileset therefore I suck at it. Zone, rather not have my eyes bleed out with what I would be working with. Era, if I had really had to I would but I am not a fan of modern. Now, Classic, I prefer the classic tileset and I would love to work there. To my surprise I figured out that wouldn't be able to happen because talking to a high staff would be the only option. Leveling is what I do and what I will always do there will be no other development skill for me other than leveling and if I want to work for classic I have to be a gp or gfx. Can't do gp because how am I supposed to punish rule breakers when I am not mature myself? GFX is a huge no because I can't draw or do pixel art for crap.
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