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-   -   iClassic Levels Team (https://www.graalians.com/forums/showthread.php?t=39432)

Ethacon 07-20-2017 05:48 AM

iClassic Levels Team
 
I will start by saying this isn't another thread asking to be on a staff team. (Although that doesn't mean I would turn down an offer lol).

I have something that needs to be addressed. There is really is no organized levels team on the server and I think there is literally only two maybe a third I don't know. I think an official levels team should be established.

It has probably been thought of before and it might even be in the works. I'm not too sure on that. If not, I think a bigger levels team would/would have helped projects like Destiny go a bit faster with more than 2 levelers and developers who can Level.

People who are LATs atm:
Imprint
a "secret agent man" (I think?)

Let me know below why you think it should happen or why it can't happen etc.

4-Lom 07-20-2017 06:25 AM

I was under the impression that designing levels was not a huge demand, also that it isn't tremendously difficult, and that was why there isn't really a set 'team.' I seem to recall that Dusty has done level work in the past, from a comment regarding the random-wall cave level when the community had asked for additional pyrat levels way back when.

Notice that, while the GP, GFX, and general application notice is sent around from time to time, you never see a 'LAT is hiring' message.

Ethacon 07-20-2017 06:32 AM

Quote:

Posted by 4-Lom (Post 790772)
I was under the impression that designing levels was not a huge demand, also that it isn't tremendously difficult, and that was why there isn't really a set 'team.' I seem to recall that Dusty has done level work in the past, from a comment regarding the random-wall cave level when the community had asked for additional pyrat levels way back when.

Notice that, while the GP, GFX, and general application notice is sent around from time to time, you never see a 'LAT is hiring' message.

Because they dont' have a set team like the others. Maybe not a huge demand but it would surely give others a chance to give it a go rather than being forced to do GP or GFX since I don't see Gani, Scripting, or SFX either.

Also, yes, it seems like Dusty does a lot of the level work, I mean take a look at the castle.

Shmegg 07-20-2017 06:43 AM

Quote:

Posted by ethacon (Post 790773)
Because they dont' have a set team like the others. Maybe not a huge demand but it would surely give others a chance to give it a go rather than being forced to do GP or GFX since I don't see Gani, Scripting, or SFX either.

Also, yes, it seems like Dusty does a lot of the level work, I mean take a look at the castle.

I'm not sure what you mean by them not having a set team. What will that do for them? iClassic also isn't a testing server so people can "give it a go", there are plenty of other servers for that. :P

Ethacon 07-20-2017 06:55 AM

Quote:

Posted by Shmegg (Post 790774)
I'm not sure what you mean by them not having a set team. What will that do for them? iClassic also isn't a testing server so people can "give it a go", there are plenty of other servers for that. :P

I mean that the only opportunity for a job on Classic other than moderation and Graphics because the others are either not available or not presented to the public when there are openings. It would be good for the server to have a larger levels team like there is for other teams, or for most teams to be as large as GP and GFX.

Yes I know there are other servers for that but what if someone wants to experience working on an iServer and if they don't do GP or GFX they might not have a chance to do so.

Shmegg 07-20-2017 07:17 AM

Quote:

Posted by ethacon (Post 790776)
It would be good for the server to have a larger levels team like there is for other teams, or for most teams to be as large as GP and GFX.

This is what I don't get. What benefit would they get out of having a larger levels team?

Ethacon 07-20-2017 07:25 AM

Quote:

Posted by Shmegg (Post 790778)
This is what I don't get. What benefit would they get out of having a larger levels team?

work could potentially be done faster but still with good quality to have multiple people working on it especially towns and other new areas like that.

Shmegg 07-20-2017 08:25 AM

Quote:

Posted by ethacon (Post 790779)
work could potentially be done faster but still with good quality to have multiple people working on it especially towns and other new areas like that.

They wouldn't really be creating content, though, in the sense of new items. I don't think the main hindrance to content production is the time it takes to make the levels, it's the time it takes to script everything, which usually isn't the LATs job. So, nothing would really be released faster with 2 LATs or 12.

Howl 07-20-2017 09:04 AM

lat teams are as useful as a knitted condom

Crono 07-20-2017 09:13 AM

Quote:

Posted by ethacon (Post 790770)
People who are LATs atm:

a "secret agent man" (I think?)

i havent been staff in a while

Ryan 07-20-2017 10:45 AM

Quote:

Posted by Crono (Post 790785)
i havent been staff in a while

so thats why classic has been so good for a while

Sardon 07-20-2017 11:18 AM

You need a Gs1 pro like me

Ethacon 07-20-2017 03:05 PM

Quote:

Posted by Crono (Post 790785)
i havent been staff in a while

ah.

Quote:

Posted by Howl (Post 790784)
lat teams are as useful as a knitted condom

right, because servers don't need levels or a gmap. I bet a dev server will get very far with only Developers making the gmap and levels.

Quote:

Posted by Shmegg (Post 790781)
They wouldn't really be creating content, though, in the sense of new items. I don't think the main hindrance to content production is the time it takes to make the levels, it's the time it takes to script everything, which usually isn't the LATs job. So, nothing would really be released faster with 2 LATs or 12.

What I meant was that leveling may be done faster which may slightly speed up the production because it doesn't take as long for the levels to complete, then there is only the scripting and GFX leftover.

If anything there should be a larger scripting team too since we never see announcements on hiring for that position

Saeed 07-20-2017 03:18 PM

To be honest, I rather see only 3 great developers (Coco, Dusty and Fp4) than having different levels teams. I would say iclassic is the most successful server out of Era,Zone and Ol'west. Why should we have people who are practicing their skills on our server than having 3 people who are professional enough? Of course it would be better if we have more professional developers but, It's not easy to find a volunteer who is already good enough.

Ethacon 07-20-2017 04:00 PM

Here is my story. I had been wanting to be a leveler on an iServer. Ol'west, didn't hear anything back because I am new with the tileset therefore I suck at it. Zone, rather not have my eyes bleed out with what I would be working with. Era, if I had really had to I would but I am not a fan of modern. Now, Classic, I prefer the classic tileset and I would love to work there. To my surprise I figured out that wouldn't be able to happen because talking to a high staff would be the only option. Leveling is what I do and what I will always do there will be no other development skill for me other than leveling and if I want to work for classic I have to be a gp or gfx. Can't do gp because how am I supposed to punish rule breakers when I am not mature myself? GFX is a huge no because I can't draw or do pixel art for crap.


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