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02-22-2015
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i miss u
Join Date: Dec 2011
Location: 5th dimension
Posts: 957
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Upcoming Dexterity Skill [READ]
![]() dexterity |dekˈsteritē| the ability to easily move in a way that is graceful Howdy everybody! In the near future, Ol'West will have special areas which are only accessible if you have a high enough Dexterity Level ("dex" for short). In addition to that, this won't be just for getting to special areas, it's also for getting to certain areas quicker. I want to collaborate with the community so that this upcoming update is the best that it can be! While this is simply a concept right now, I have one thing actually ready to go. Currently, I have 2 posts with a rope connecting them for your player to walk across. I want this to be implemented in the best way possible. Should the player grab the posts to walk across? Should they tap the post? What's the best way? Also, what are some good ideas for other types of boundaries to cross for higher levels? I want to add a Dexterity Training Course for gang which take over a Gang Base possibly. Or perhaps it's accessible a different way? Perhaps having a higher Dexterity Level allows you to walk quicker? Maybe we can add a Run or Sprint Feature which allows players to sprint for a short amount of time and it has to recharge? Having a higher level could make it recharge quicker or last longer? These are just some of my ideas for the upcoming Dexterity Skill update. What are yours? |
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02-22-2015
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Registered User
Join Date: Aug 2014
Posts: 279
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good ideas
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02-22-2015
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Leg hair. AND RICE!
Join Date: Feb 2012
Location: Do you really wish to know o.o
Posts: 2,803
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You really must like Runescape lol
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02-22-2015
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Pixelist
Join Date: Nov 2012
Posts: 3,077
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I don't think the higher level dex. you are should equal faster movement. I mean I kind of agree, then I don't because it would be drastically unfair to newer players. That's the only downfall I can really think of, but it would also make them work for it. // With all these new skills being added, the tutorial for new players will need to be changed as well. |
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02-22-2015
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i miss u
Join Date: Dec 2011
Location: 5th dimension
Posts: 957
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I actually just found out about Runescape having "Agility". Though it looks like it's only a member's skill. I was never a member on Runescape. Lots of games have Dexterity. I think the sprint idea would be fun and great for combat.
Yes I plan to redo the tutorial and add mining + woodcutting so that new players just don't try to catch bugs for hours and also run in a base and die. Lol |
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02-22-2015
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Registered User
Join Date: Aug 2014
Posts: 279
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Will you be able to use this in an event? A race for example?? |
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02-22-2015
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i miss u
Join Date: Dec 2011
Location: 5th dimension
Posts: 957
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02-22-2015
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Itkitt
Join Date: Aug 2014
Location: Malaysia / Ol'West
Posts: 509
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Why not making Lasso more useful like you can use Lasso to go up a cliff. But you need to have a high enough Dex skill.
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02-22-2015
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Registered User
Join Date: Nov 2014
Posts: 149
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02-22-2015
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Registered User
Join Date: Oct 2014
Posts: 198
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To expand upon this, what if there was a small "skill" section on the right hand side of your screen. With this, you could have small utility skills, possibly a dash skill that makes you move quicker based on your dexterity level? Example: Dash Increases your movement speed by 12, lasts for Ten seconds (Level 37 Dexterity the "ten" and "twelve" are increased based on dexterity level) OTHER SKILLS TBA Or, you could have a primary attribute selection which could give you a number of skills based on your primary attribute. Example: You have selected dexterity as your primary attribute, moving swiftly and eliminating anything that dares to step in your way, light on your feet you roam the lands of the west, with a new, fresh start on your mind. Skills: Dash ACTIVE Increases Movement speed for a short time. Assassinate PASSIVE Increased Melee Damage while attacking enemies from behind Bow Mastery PASSIVE Deal Increased Bow Damage based on your Dexterity Level These are just some ideas that I came up with quickly, so don't be scared to expand upon them. I feel that a class system like the one mentioned above would be interesting, you could easily have classes like Gunslinger and Skinner without straying far from the theme of Ol'West. |
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02-22-2015
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Circus
Join Date: Sep 2011
Location: London
Posts: 2,090
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The term 'dexterity' just means speed to me. I agree that dexterity should not effect the speed of your player's running, but it should make them do some things faster. Maybe every other animation/activity speed is increased (i.e woodcutting, mining) or other relevant animation to speed apart from running or combat. Just googled it, actual term is; dexterity dɛkˈstɛrɪti/ noun skill in performing tasks, especially with the hands. So it's actually relevant to the player not being faster with running. |
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02-22-2015
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Registered User
Join Date: Aug 2014
Posts: 279
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How do we earn this 'dexterity', does the level get higher with our other levels? or do we earn it in some other way where we start from level 0. If we do start from level 0 how do we earn dexterity? |
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02-22-2015
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i miss u
Join Date: Dec 2011
Location: 5th dimension
Posts: 957
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You'd earn Dexterity EXP from doing tasks which are undetermined at this time. (purpose of this thread) |
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02-22-2015
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Registered User
Join Date: Dec 2014
Posts: 337
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Maybe you could climb up and down cliffs from anywhere? I like itkitts idea of having a lasoo kind of like a grappling hook to climb up cliffs. Maybe swim a bit faster? I dont like the running faster though. That would be a bit unfair.
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02-22-2015
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Kaleb
Join Date: Dec 2014
Location: Ol West
Posts: 458
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Ik dexertity on some games increase speed on weapons and stuff so what if it increased your reload time? also i think that being able to use dexirty to unlock new areas or hangouts or an alternative to get into a base would be cool. Also this is not on topic but why is Firemaking released yet cuase i saw you testing it like a week ago and you said you were finishing it that day. Was there problems with the skill or are you waiting to release it with other things? |