The hit reg. Timer destroys sparring
and pking.
No matter what I do, sparring or taking a base, people avoid half of my shots while they're taking them.
This new system favouritises laggers as 1)They don't take full damage as they already lag... 2)with this new system they're nearly unbeatable! Yay!
This is probably (IMO) the worst update we ever had on era.
This ruins the point of having reflexes in sparring...
@Getto
I THINK<- the correct time is 0.8 which means we cannot hit someone twice in less than 1.6s (which is a problem).
Agree
Also im just wondering why cant guns hit laggers same as melees do? Why do we have to use melees on laggers? Laggin people take advantage of it i dont think its fair.
Also when ac was removed from tts and spar tourney i was dissappointed because it was only way to kill a half lagged person (teleportating lagger)
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I've asked snk once to script the guns like melees are scripted, apparently that was already tried, but is technically not possible, I don't remember what he said.
But yeah why can't gun bullets be like ac's shots or melee hits...