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Remove hit registration timer!!!
Remove this god forsaken feature. This thing is fucking dumb. It does not help the game at all, it makes combat 100X worse. Serously your scamming people like me who use high ROF weapons when its taking 10+ shots to kill someone. Dont give me this bull**** saying it makes gameplay harder for laggers. I lag a ton and gameplay was WAY harder before this feature. But this is getting ridiculose. Today i loaded a full morano clip into a person every bullet hit and they only got down to 5HP. This is making a buttload of people lose/win fights because of this feature. Also its making basing way harder as high ROF weapons mean kill people fast and it makes bullet walls, and MG nest completly useless. Also shptguns nearly completly avoid this hit timer. More of a reason to get rid of this freaking timer and other weapons user will actualy stand a chance against a pbp in a narrow hall.
If this isnt completly removed then at least make the timer way less. From .5 seconds to .17-.2 seconds. That way you wont take 18 damage from a shipkia if you run into 1 shot the then other one. IF THIS POLL PAST THIS BETTER BE REMOVED. ITS ABOUT TIME ERA STAFF STARTED LISTING TO PLAYERS! |
I agree
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Please remove this. Still not sure what the point of it is.
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Agree
Also im just wondering why cant guns hit laggers same as melees do? Why do we have to use melees on laggers? Laggin people take advantage of it i dont think its fair. Also when ac was removed from tts and spar tourney i was dissappointed because it was only way to kill a half lagged person (teleportating lagger) |
The hit reg. Timer destroys sparring and pking.
No matter what I do, sparring or taking a base, people avoid half of my shots while they're taking them. This new system favouritises laggers as 1)They don't take full damage as they already lag... 2)with this new system they're nearly unbeatable! Yay! This is probably (IMO) the worst update we ever had on era. This ruins the point of having reflexes in sparring... @Getto I THINK<- the correct time is 0.8 which means we cannot hit someone twice in less than 1.6s (which is a problem). Quote:
But yeah why can't gun bullets be like ac's shots or melee hits... |
lets keep this afull feature =D
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lol, got it from the poll :D
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This always annoys the hell out of me, especially when sparring. I agreee; remove it.
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What dumbass voted to keep this?
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Why try? He's right, they have been over this. The decision to make changes to the game are very 'cloak-and-dagger'.
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