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04-11-2012
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13 |
what the heil
Join Date: Nov 2011
Location: powerrangerville
Posts: 1,351
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Because of the material that tutu's tend to be made out of, I suggest using the dithering technique. This example doesn't look good because its only two layers and its shaped pretty flat, but it shows what I mean. Don't be afraid to apply lots of different shades to give the tutu more volume and texture. ![]() |
04-12-2012
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14 |
Guest
Posts: n/a
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You guys are right in the pillow shading error. it is incorrect style of shading when your trying to show sudden depth changes. However, the second error that nobody pointed out is from the Lineart. Without the proper outline, no matter the shading you wont be able to define the object as well. So here is my little example i made in 5 minutes.
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04-12-2012
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15 | |
Custom User Title
Join Date: Sep 2011
Location: Australia
Posts: 2,534
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