07-10-2018
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Registered Old Person
Join Date: Sep 2013
Location: Graal City Restaurant
Posts: 4,742
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Proposed Menu Changes
Currently the menu system in iclassic is a mess (I'm not sure about the other games/servers). There are six different methods of entering six separate menu systems that do not link up or 'flow' together at all. The following is a mock-up of the current menu flow system. Note that, in this current system
Below is a proposed menu flow diagram. Please note that
Also, I would love to see this implemented with the 'Favorites' folder acting more in-tune with the quick menu ring. Taking a cue from Aguzo's idea (with the emojis in the minor suggestions thread here) why not have the favorites folder be a one-touch activation for any item stored within? You could have any number of functions not set to your buttons, but acting like the current use of 'last mount' on the quick menu ring. I would be happy to go over the concept with more detail, ask questions about my proposed design, and even create a more in-depth design document (this is pretty bare bones and does not indicate screen locations for buttons, lists, etc). |
07-10-2018
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Registered Old Person
Join Date: Sep 2013
Location: Graal City Restaurant
Posts: 4,742
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Here's an example of one type of 'slider' Here's another kind of slider (demo in unity, skip to end if you aren't interested in the technical stuff...) There's incredible stuff available right now. Why not use it |
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