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06-24-2017
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Banned
Join Date: Jan 2012
Location: London
Posts: 85
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Self-fulfilling prophecy. Nobody has made an effort with PlayerWorlds in 10 years, and the previous effort was the last in a series of blunders. It's never going to make money unless someone passionate about it is given control and the ability to make changes. Stephane and Stefan struck gold with mobile Graal, but rather than re-paying the community that kept the game going long enough for this to happen, they have stabbed it in the back and left it for dead. |
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06-24-2017
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122 | |
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Registered User
Join Date: Dec 2014
Posts: 328
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06-24-2017
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123 |
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:pluffy:
Join Date: Aug 2011
Location: Sweden
Posts: 5,945
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06-24-2017
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124 |
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Registered User
Join Date: Dec 2014
Posts: 328
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06-24-2017
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125 |
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Banned
Join Date: Sep 2011
Location: New Hampshire, United States
Posts: 3,135
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06-24-2017
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126 | |
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Banned
Join Date: Jan 2012
Location: London
Posts: 85
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Nonetheless who's to say that PC servers couldn't increase their playercount by several orders of magnitude if for instance Graal were to launch on Steam? Most of the decent scripters on mobile Graal began on PC Graal, are they going to script on mobile Graal forever? Who is going to replace them if PC Graal continues to be locked in a basement dungeon a la Joseph Fritzl? |
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06-24-2017
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127 | |
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Registered User
Join Date: Dec 2014
Posts: 328
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PW generates no money PW has a small playerbase PW is way too outdated (though they're responsible for this). Would you focus on a business for only max. 300 players or for a business with atleast 4500? |
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06-24-2017
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128 |
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Banned
Join Date: Sep 2011
Location: New Hampshire, United States
Posts: 3,135
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06-25-2017
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129 |
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Loves Fall
Join Date: Dec 2012
Location: Oklahoma
Posts: 625
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06-25-2017
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130 |
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Banned
Join Date: Jan 2012
Location: London
Posts: 85
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A 12 month Gold subscription has cost as much as $50 depending on fluctuating currency conversion rates. In fact the price which is still listed on the Graal website currently works out at just above $40, even though the need for a subscription was removed in late 2013 and the game is practically abandoned by Graal management. The website is essentially asking $40 for a community name, and even one of those can be retrieved for free either by emailing Xor or via script exploit. A community name doesn't even allow you to register an account on the official Graal forums anymore either. I bet if the website was updated to sell a community name explicitly for a nominal fee, it would make at least a tidy sum over the course of a year. "How do I make a name?" is a question I get asked a lot. |
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06-25-2017
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131 |
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Banned
Join Date: Dec 2015
Posts: 340
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Lmao, gotta love the name of this thread! The "future" of Graalonline.. as if it has one! Hahahaha!
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06-26-2017
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132 | |
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Baddy Killer
Join Date: Jul 2015
Location: United States
Posts: 582
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If we made a flow chart to show how one of Graal's problems lead to others, I would say PW being outdated is a predecessor, therefore a cause of little to no revenue & a small playerbase. |
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06-28-2017
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133 |
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Registered User
Join Date: Dec 2016
Location: Canada, eh?
Posts: 220
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Graal died when Classic was forced into converting to GS2 ten years ago. A policy that wasn't enforced anywhere else and later abandoned. Blame Master Storm, and Stefan for removing a server and alienating hundreds of players.
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06-28-2017
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134 |
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:pluffy:
Join Date: Aug 2011
Location: Sweden
Posts: 5,945
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06-29-2017
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135 |
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Registered User
Join Date: Dec 2016
Location: Canada, eh?
Posts: 220
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