So if you haven't noticed already there has been another bug that has fell victim to... well, "The Bug." Mantises have begun to spawn out of control like bugs before it: ladybugs, roaches, bees. Because of this, their sell price has since been lowered drastically and there has been a lot of outrage.
It may seem like it's greedy on our part but you have to understand jobs like bug catching and looting, and anything that introduces gralats into the economy are designed, monitored and tweaked to our original designs. The goal of all jobs introduced into the game is to add variety and options, not to have one that offers more money than others. When things go wrong and gralats start pouring into the economy we have to address it as it introduces an imbalance into our content that we did not desire when it was planned.
Bugs have been spawning out of control lately, completely on its own accord, and it needed to be addressed. We were hoping the playerbase could just cope with a few bugs disappearing and lowered prices until we had time to address the issue but sadly the situation has been snowballing out of control. We have to postpone other more important content to sit down and address these problems--something we didn't want to do either.
If we let players just go on doing what they were doing with the bugs spawning the way they were then prices would start to inflate to compensate for the new influx of gralats into the economy and no one wants that. So in order to properly deal with this we are going to disable bugs until a new system is developed to spawn and maintain the bug population. As much as an inconvenience players will see this as it's for the best, for everyone, that it gets done.
Summer is the season of bug-catching, we know, so we are going to do our best to deal with the problem in a way that entertains players. We'll be hosting a special, first-time event while bugs are disabled to hopefully fill the void that is bug-catching.
We apologize for the inconvenience and hope you all understand.