![]() |
08-02-2015
|
18 |
Retired PK
Join Date: Sep 2013
Posts: 358
|
http://ih.constantcontact.com/fs014/1103049215913/img/37.jpg?a=1111157309590 (Unsupported image host) I'm still waiting for Coco's events... x-x |
08-03-2015
|
21 | |
:)
Join Date: Sep 2011
Location: no.
Posts: 10,309
|
|
|
08-03-2015
|
22 | |
🍇🍏🍋🍊🍒
Join Date: Mar 2013
Posts: 4,330
|
![]() |
|
08-03-2015
|
24 | |
Registered User
Join Date: Feb 2013
Location: Canada
Posts: 348
|
Edit: Also, if you consider how infrequent events are, it makes the occasional lag spike even less significant. |
|
08-03-2015
|
26 | |
🍇🍏🍋🍊🍒
Join Date: Mar 2013
Posts: 4,330
|
I know another point was that "everyone gets to play now," but really, it's a lot more selective than the event warpers ever were. I've never been selected in the que, now i dont honestly care, but I'm just using it as a point. Not only that, but i'm sure the people who actually do get picked for the event have no clue as to what they're doing. Whereas the event warpers kinda held a fine comb through the people who participated, because the ones who put the work into finding the warper obviously really wanted to play. Also, I always really enjoyed finding the event warpers. Going on a search for event warpers was half the fun of playing in events. It was entertaining to work with your Guild and find the warper together, or having to use your graal knowledge to find the door using their hint (at times there weren't even hints). What im trying to say is, the removal of event warpers kinda dumbed down the whole experience for me. Rather than actually having to do some work (which was fun) to get to the event, you just press the button and cross your fingers that you're picked. It's a lot less interactive and entertaining that way. But that's just me. |
|
08-03-2015
|
29 | |
all for victory
Join Date: Sep 2013
Location: Townsville
Posts: 4,222
|
|
|