![]() |
|
|
| Poll Results: Thread Title | |||
| 6.56% |
#1
|
||
| 18.03% |
#2
|
||
| 6.56% |
#3
|
||
| 42.62% |
#4
|
||
| 26.23% |
None of the above, Aguzo doesn't know anything.
|
||
| Voters: 61. You may not vote on this poll | |||
|
|
|
Topic Tools |
|
06-16-2015
|
16 |
|
Verified ✔️
Join Date: Nov 2014
Location: M.I.A
Posts: 3,408
|
Some of you don't even spar on a regular basis and are voting for whichever category has the most votes.
|
|
06-16-2015
|
17 |
|
Bloodvayne
Join Date: Nov 2012
Posts: 4,087
|
I support basically all. display both wins and losses for daily/weekly/all time. blind queue system through menu, selects a random opponent. tier system that promotes fighters to fight someone at their level. we need a public poll in game, so everyone can vote. |
|
06-16-2015
|
18 |
|
~David M.
Join Date: May 2013
Location: At the gym
Posts: 416
|
3 seems like the best and most likely to be added to the game to me.
|
|
06-16-2015
|
19 |
|
Hyrule Knights
Join Date: Sep 2012
Location: In your head 24/7
Posts: 6,348
|
#4 sounds the best, for a game filled with real hardcore gamers #2 is my favorite (personal opinion) #3 is what I would like to see in-game in order to keep everyone semi-happy |
|
06-16-2015
|
20 | |
|
Enguard & Alumni
Join Date: Sep 2011
Posts: 5,773
|
What type of system would you want for spar?
same as it is right now, just broken down into daily/weekly/seasonal no other format rewards both skill and activity and is not vulnerable to abuse if anyone has a compelling argument on how this wouldn't be the best then I'd love to hear it
doesn't matter, higher-up staff on iClassic have proven that they stick with decisions they think are best for the game despite popular demand (trade system, etc.) |
|
|
06-16-2015
|
21 |
|
Emperor
Join Date: Sep 2011
Location: New York
Posts: 1,000
|
i would like a combination of #2 with wins-losses and #4, but #4 is not reasonable just because we don't have enough people sparring and could maybe be added later on after #2 attracts enough people to the arena, since #2 would promote the most activity in the arena imo. then: #2 for activity #4 for skill and we could all be happy |
|
06-16-2015
|
22 |
|
Registered User
Join Date: May 2013
Posts: 3,027
|
That's what it looks like on paper, but if you bring the idea that you don't have to spar a try hard, and spar people based on your level, then you will see a lot more unskilled-decent sparrers be active on a daily basis. In every room atm, you will see x amount of people / 2 = amount in queue. Why? Probably because they want to face a less skilled player, a delayer is sparring. If #4 would be implemented more people would join and there are definetely enough sparrers right now from what I have seen lately. I'll add these people from my head for each tier, sorry if I miss you, and please don't be offended. These are based on 1v1 skill, and currently active. If you were a tier lower than you think you were, it's probably because I added you based on ratio aswell, so not saying you aren't good or haven't improved. I personally Like to spar Top tier people most of the time, not sure if they are the same though and just spar anyone in any room. Legendary: Brett, Thallen, Jack, Primetime, Winter, Dante, Majin, Sarah, Abood, Kevin, Comyt, David, Zid, Sean, Abel, PK, Male, Demrow, Aserus, Yui, Precise, Exalt, Haze, Noss, Smoke, Clops, Mk.(Can't think of any more, but a lot still missing/off for a few days) Diamond: Chun, Max, Wick, Yami, Jojo, Ange, Mikva, Mau5, Tucker, Contego, Rainmaker, Arionna, Fulgore, John, Tykian, Mish, Koi, Skull, John, Zetectic, YD, Witch, Bob, Rex, Jimbo, Kaois, Crimewatcher, Kinzo, Luffy, Gambit, Cheesy, Junscen, Livid. (Can't think of any more/didn't catch my eye in leaderboards) Gold: Red, Soren, Hitoru, Droid, Blaze, Danny, Striken, Korin, Sharp, Toni, Sinatra, Squiggles, Jason, Nattie, David m, Slayer. (Can't think of any more) Silver: Average Decent - Potential Sparrers (Estimated 500-700) Bronze: Novice Sparrers - Almost Decent (75% of players online) I'll be on today, looking for people, and adding them to the list. So it's not done yet, and this list has been improved and is in the first post now.
Last edited by Aguzo; 06-17-2015 at 02:08 AM.
|
|
06-16-2015
|
23 |
|
Banned
Join Date: Sep 2014
Location: Australia
Posts: 3,255
|
I'm only gold aw , but I think it'd be a good idea to implement a system alongside this where its 5 wins in matchmaking to be placed into a league, and rank up's depend on you're elo (hidden) like csgo does.
|
|
06-16-2015
|
24 |
|
Registered User
Join Date: May 2013
Posts: 3,027
|
|
|
06-16-2015
|
25 |
|
Banned
Join Date: Sep 2014
Location: Australia
Posts: 3,255
|
Also beating someone in a higher league grants you a large amount of points. so for example; I beat my friend Mau5 who is diamond and I am gold, I get 750 elo points (which are hidden) and he loses 750 elo points. (btw I can beat mau5 zetectic has a vid of me with a series with him) |
|
06-16-2015
|
26 | |
|
Registered User
Join Date: May 2013
Posts: 3,027
|
Example: Og can't get a match in gold, which... should be a at least 50-100 people in. He will either get a match in diamond or a match in silver. Depending where his rank is in that tier. I would think if he is closer to Diamond then system would match him against a diamond sparrer, if low in tier then against a silver sparrer. Legendary would be the peak, so system would only match you against Legendary sparrers, which... honestly they are pretty much always active, especially on weekends, or a Diamond sparrer, definetely at least 50 on in weekend. |
|
|
06-16-2015
|
27 |
|
Registered User
Join Date: Sep 2011
Location: Chicago, IL
Posts: 1,992
|
Hikaru let's be generous and say there are 75 non AFK sparrers in the Battle Arena at one time. That's still nowhere near enough to have a good matchmaking pool
|
|
06-16-2015
|
28 |
|
God
Join Date: Aug 2014
Location: my house
Posts: 132
|
Wouldn't it be hard to find opponents for high rank sparrers? Or at least fight the same person too often?
|
|
06-16-2015
|
29 | ||
|
Registered User
Join Date: May 2013
Posts: 3,027
|
Diamond fights Legendary, Diamond, and Gold. Gold fights Diamond, Gold, and Silver. Silver fights Gold, Silver, and Bronze. Bronze fights Silver, and Bronze.
On weekdays throughout the day there are at least 10 legendarys on actively. 30 diamonds on actively. On weekends at least 25 legendarys, and 50 diamonds. They probably just aren't sparring. You guys have to realize that some people don't want to spar/queue in a room, because a top tier sparrer is currently streaking, and they don't feel like losing a lot. Plus the current spar system is boring, and lately people have wanted it to change to something more interesting that prevents selective sparring. Last time when the current spar system was added there were a lot of people sparring the first few weeks. Why? Because it was a new system, it got people hyped. Until people got bored. Why? because it doesn't encourage people. At least with tiers, you will feel like you are ranking up, and an award system like hats wouldn't hurt either. Maybe you could start by adding hats for each tier(good hats...) Bronze gets a hat. That would make the whole community run to spar just to get the free hats, silver would get a hat(novice sparrers would try to rank up just to get that hat), gold gets one, diamond, legendary. People would have a meaning to rank up and get their hats. A matchmaking system would be accessed from anywhere on the map, and not just in battle arena. You would be warped to a room, kind of like how gst works, and the matches are instant. You wouldn't have to wait for the people in a room to finish their matches. |
||
|
06-16-2015
|
30 |
|
Bob vigor
Join Date: Mar 2014
Posts: 98
|
I will be a legendary someday! But seriously, if #4 were added to the game... That'd be amazing. |