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Poll Results: Thread Title | |||
6.56% |
#1
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18.03% |
#2
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6.56% |
#3
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42.62% |
#4
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26.23% |
None of the above, Aguzo doesn't know anything.
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Voters: 61. You may not vote on this poll |
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Topic Tools |
06-16-2015
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1 |
Registered User
Join Date: May 2013
Posts: 3,027
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What type of system would you want for spar?
System #1: Keep as is (Problem with this is that you have to spar a ton for 3 whole months to stay at the top, does not measure skill... just endurance) System #2: Daily wins & losses/weekly wins & losses/total wins (Problem with this one is that no skill will be measured, but it's mostly about having fun. Selective sparring will practically be promoted...) System #3: Similar to system #2, except daily, and weekly would be based on score instead of amount of wins. (system 1 merged with system 2. Would give light to those who have dedicated a lot of time to spar, and have x amount of wins) TL;DR better/shorter explanation for system 4: http://us.battle.net/wow/en/forum/topic/4063168186 System 4 Categories: Due to popular demand. Possible Streak system(based off of tiers) below top Tier Example/Currently Active sparring community(tons of names missing) above middle. Picture examples of possible layout is in middle. Points/Reward system is at the bottom. System #4: Pretty much a moba system(from what I have seen), in which there could be 5 tiers (Bronze, Silver, Gold, Diamond, Legendary). Only way for it to work is by having a matchmaking system that searches a random player for you to spar.(You cannot selective spar on this one, and skill is highly shown) In each tier you will fight people around that skill level, and if you win enough matches you will advance to the next rank, vice versa lose enough and you can fall. You won't be able to selective spar since you can't stay in the same rank while not losing, otherwise you will rank up and will start fighting stronger opponents. This definitely gives new pvpers a chance to raise their skill level, and not go full on negative right from the start, yet still be able to fight fair matches. Getting a 10:1 ratio would be insanely impossible, since this system would match you against others based on your level. Streaking would still be there, just in another way. You could be able to look at the current players streak and if you are on the same tier as they are, you can set up to spar that player specifically. Players would get shout-outs and be encouraged to streak just to get their names out there(Only in Gold, and above) Examples: Player wins 10 matches in a row "Player is impressive"(words taken from vainglory, so they can be changed). Player wins 25 in a row: "Player is kind of a big deal" 50 wins in a row: "Player is a big deal..." 100 wins in a row: "Player is a nightmare" (would be super hard to get considering you are sparring people in same skill level) What do you guys think? Questions? Better ideas? Vote ![]() Edit! Example of a ranking list, don't be offended. If I placed you in a certain tier it means you are around that level/could potentially be higher if you win enough against the people in that tier/fall if you lose enough. I personally Like to spar Top tier people most of the time, not sure if they are the same though and just spar anyone in any room. So, Here is a list for people who are unsure if there are enough active players to make a match making system. Lots of people still missing on the following list like inev, cyclone, eko, rua, ares, ihercules, most of btk, most of snc, most of jin dynasty, people currently towering for their 1k guild, etc. They have either been inactive or have not sparred in the last week, so they aren't on the list for now. NOTICE: Do not be offended by this list, it's just an example. Does not mean you aren't a higher tier than the tier you were put in. Legendary: Brett, Thallen, Jack, Primetime, Winter, Dante, Majin, Sarah, Abood, Kevin, David, Zid, Sean, Contego, Abel, PK, Male, Demrow, Aserus, Yui, Precise, Exalt, Noss, Smoke, Clops, Mk, Quiondre, Sol, T3ck, Aarian, Rufus, Kevin91, Shiden (Still finding more, but a lot still missing/off for a few days, est. 25-50) Diamond: Chun, Max, Wick, Yami, Ange, Mikva, Mau5, Tucker, Rainmaker, Arionna, Fulgore, John, Tykian, Mish, Koi, Skull, John, Zetectic, YD, Witch, Bob, Rex, Kaois, Crimewatcher, Kinzo, Luffy, Gambit, Cheesy, Junscen, Livid, Bradd, Nixon, Death, Deus, Carly, Advocate, Lr, Kouji, vEagle, Falcon, Dark, Haze, Qes, Hmong, Fro, Baddy King, Roxas, Mex, Inco, Jiggy, Bull, Klay, Phios, Meth, Mood, Bomit, Kuya, iJesus, Padma, Marcus A, Alex R, Gator, Azrey, Tom, Alex K, SpongeBozz, Xoss, Domi, Realm (Still finding more, est.50-100) Gold: Red, Soren, Hitoru, Droid, Blaze, Danny, Striken, Korin, Sharp, Toni, Sinatra, Squiggles, Jason, Nattie, David m, Slayer, Ezio, Call, Flash, Snow, Joker, Void, Lia, Goten, Ale, Michael, S****, Prince, Roxy, Den, Intimidation, Papi, Uranus, Neptune, Elesis, 3xcite, DoubleLift, Sergio, Xion, Roller, Sugar, Memo, Jimbo, Kuz, Bobby, Inspector, Jojo, Edin, Silver, Savant, Dumoose, Nick, Savage, ScarFaze, Acqua, Volkan, Saber, Lucci, Magnus, Lia, Chase (Still finding more, I have been inactive, and I don't know 80% of the spar community, est. 100-250) Silver: Tatsumi, Yukiteru, Betsey, Gambit, Tenchu, Taka, Shoti, Blivian Knight, Pyro, Genesis, Fluffy, Spadz, Liquid, Ltrika, Nicolas, Bear, Sar, Erick, Ray, Running Fart, any average Decent - Potential Sparrers (Estimated 500-700) Bronze: Butterfly Hunter Brittney, Silus, Sod Pop, Rabbit New to the game - Almost Decent (Rest of the community) Copper: Aguzo I'll be on today, looking for people, and adding them to the list. So it's not done yet. If you are actively sparring, or would like to spar then sending me a pm would help out a lot. I see a lot of sparrers that I don't know about, so I can't add them to tier lists, until I either spar them myself or watch them spar. Also a side note: In system 4, if you are not too sure on how it works. Since there would be a lot of people sparring, "Nub x phantom 9003" in bronze would be saying "oh wow, this is fun, im pretty good at this, as well as rest of 75% of community, until they lose to a below avg sparrer. "Shadow Murdock2" would have ranked up after beating enough bronze sparrers and would be placed in silver tier. Murdock has to either win enough matches to raise his rank to fight harder opponents, or fall back down to fight the rest of the phantom clan. Same goes for every tier. You don't immediately get demoted after 1 spar after reaching a higher rank, because you need to have enough points to rank up/be in a certain rank, and need to lose enough points to get demoted. EDIT #2 Maybe adding a 2 different categories for system 4, where it is ranked match for tiers, and player match for just having fun. Playermatches won't count against your w/l though, nor rank(Kind of like Master Li's Sparring dojo, but instant matches). Mostly just to train against anyone. EDIT 3 (PICTURES as examples) I am no photoshop expert and these were done fast.. clearly In this one you see an example of what profile could look like. If you tap/click on your spars it will take you to a wins for daily/weekly/total. I felt like taking out the losses for space + without losses people would play ranked matches more often. Since w/l ratios do not justify skill, ranks would. ![]() Example of daily/weekly/total wins... pretty much the pk leaderboard with random word placements. ![]() Example of what would pop up if you click on your rank in profile. To the left you will see the current prize pool, and to the right the current players who are at the top. Also, a search for a match icon to match make you with people above/below your tier. I did not add it in, but being able to check where you are ranked in your current tier would be great as well. ![]() ![]() Point system/Reward system I think for points should depend on tier, and on how much hp you have left after winning compared to your opponent. Let's say Joe beats Bob in a spar by 1.5. Joe receives 1.5 x 5 points so 7.50 points will be added for Joe, while bob loses 7.50. 5 is just an example. If bob was a tier higher, then Joe would receive 1.5 x 10. Tier lower Joe would receive 1.5 x 2.5. Same would go for every tier. Everyone starts as Unranked. If you go above points range, then you rank up, and if you get at or below the middle of the tier range below you then you get demoted. Play 10 matches at least to be ranked. Depending on points I would say the following to qualify for each tier Bronze: 1-100, Prize pool for top 10 players is set at 100 gralats (Prize pool resets every hour) Silver: 51-250, Prize pool for top at 500 gralats (Prize pool resets every 5 hours) Gold: 126-500, Prize 1000 gralats (Prize pool resets every day) Diamond: 251-1000, 2500 gralats (Prize pool resets every week) Legendary: 501-1001+, 5000 gralats (Prize pool resets every month) God like: #1 hat ticket + belt, #2 hat 1, #3 hat that is left after #2 has chosen a hat. (Prize pool resets every season) I would say you would lose 5/10/25/50/100 points if the server does not register at least 10 matches from you every 12 hours. That way no one can camp at the top.
Last edited by Aguzo; 09-07-2015 at 12:27 AM.
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06-16-2015
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Registered User
Join Date: Jul 2014
Posts: 1,379
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06-16-2015
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7 | |
Registered User
Join Date: May 2013
Posts: 3,027
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