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11-26-2014
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Registered User
Join Date: Dec 2011
Location: Blacksburg, Virginia
Posts: 5,459
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I've made a simple MMO test before from scratch. It's difficult to achieve, but not impossible as a stand-alone developer. There are two aspects to MMOs - the client and thr server. Learn about how to setup a simple server in your favorite programming language and think about the best way to transmit information.
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11-26-2014
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11 |
Registered User
Join Date: Aug 2013
Posts: 3,204
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Don't listen to Dusty :p It's not going to be easy and you will come across a lot of problems but if it interests you then just keep going at it, it would be helpful if you could take programming classes in school as well. There are a few sites to learn some basic languages like codecademy.com that could be helpful to you as well! These languages aren't really focused around MMO game development but it will give you a grasp on programming which might make learning other languages easier for you. |
12-05-2014
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Professional AFKer
Join Date: Sep 2011
Location: South East Pennsylvania
Posts: 1,888
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12-06-2014
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15 |
Banned
Join Date: Jul 2014
Location: Omaha, NE
Posts: 610
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Agreed that Dusty is correct. -------------------------------------------- I don't want to sound rude on this topic or misguiding, but it WILL NOT BE SIMPLE making an MMO. It's very difficult to code, especially for beginners, because there are so many outcomes on a single line of code that can lead to crashes, freezing, or other various things you wouldn't realize beforehand. A tip to making an MMO is to not create your player movement, camera position, level changes, etc. without first getting your network system done. I find it more challenging to make a simple program and convert it to a networking program than to start with the networking first. (Could be my own opinion, I guess) -------------------------------------------- For Graal3D I use C++, OpenGL, and Winsock for everything. It's totally free to port forward your threaded Winsock server to handle a max of 5-10 players. Which is good to start with. I hope any of this information was useful to you, if you do happen to go along and try to achieve your MMO. |