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05-01-2014
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Lie, never to rise.
Join Date: Oct 2012
Posts: 1,716
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Wow..A clip size reduction. I know the guns are 42k, but just clip size reduction? The TTK as Ghetto metioned on these guns are just OP. 20 bullets that shoot fast and barely any reload freeze..You can just keep firing and firing and firing over again. And then people complain...Over a clip size reduction. That's like me complaining that my number of mags have been reduced in a FPS game because of a nerf. It's nothing folks.
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05-02-2014
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(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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05-02-2014
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Registered User
Join Date: Feb 2012
Posts: 280
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05-02-2014
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Gani Artist
Join Date: Nov 2012
Posts: 293
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Having a balanced gun system would be nice. Although there are expensive weapons they shouldn't be overpowered. Having a level playing field could attract more players or at least have some stay as they are not beaten up by a single weapon repeatedly. By having a variety of balanced weapons players are given more flexibility. Instead of buying a weapon only because it is better than another they can experiment with others to try and create their own style of fighting. For example I took up the watermelon cannon as my weapon. Currently I'm trying to develop my skills in spar. By using the recoil I push myself away from bullets. With an overpowered weapon however it removes much skill and time needed. Yes, some of you may have developed some skill, but most of you just spam the weapon. (This is based on my experiences and encounters)Many buy the weapon just to be better than others in terms of weaponry. As mentioned earlier skill and time needed are two variables which may be removed when buying an overpowered weapon. Time is the independent variable while the skill is the dependent. Based on the amount of time devoted upon a weapon or certain style of combat one's experiences and ability is increased. I feel that as if we had a balanced game it would be more enjoyable and extend playing time. I've had several chances at buying an over powered gun, but refused to do so as my experiences in game gained pushed me to keep playing. Putting hard work into something makes it more difficult to abandon. Failures can help us learn. If we push it away or ignore it we can never improve. |
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05-02-2014
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(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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05-02-2014
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Banned
Join Date: Dec 2013
Location: LA to Tokyo
Posts: 131
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"There are no such things as overpowered guns, it may take time to overcome, but there is always a way to win." -Omni The AP Rippers aren't OP (Overpowered), it just takes time and practice to learn how to beat it, same thing goes for the Streamer in Frenzy Mode.
Last edited by Iggy Azalea; 05-02-2014 at 07:07 PM.
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05-02-2014
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(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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