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09-21-2013
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Strange
Join Date: Nov 2011
Location: Washington
Posts: 559
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The way I see it, hats are new content. It gives players a way to further customize their look. However, you can't expect huge things to be released as often because those kinds of things take a while to make. Small things are released regularly, big things on rare occasions.
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09-21-2013
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33 |
Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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Despite how vocal the hat dislike is, a lot of players like hats. In fact, players seem to expect hats with every update, and whine when there aren't hats. Same with furniture, if you release a new area you can expect 80% of feedback for the next week to be players whining about how all the new furniture in the new areas isn't for sale. Not that this is justifiable, and I can understand the gripe about hats... but just realize hats aren't replacing other content. If you're getting hats, it's not taking up the time that would otherwise be used creating a dungeon or quest. It's just that graphic artists are much more easier to come by than other development staff. You can't create the new content players want with just graphics, yet graphic staff is pretty much all iClassic has as far as development goes. |
09-21-2013
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35 |
Banned
Join Date: Aug 2013
Posts: 539
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Delteria also has MysticalDragon, who specialises in remaking dead servers. He took the same team he has always used (himself and DrasticVendetta) plus Emera who is good at creating hype. You don't need a lot of developers to make content, but when all of the devs are inactive nothing can get done. Pointing at other servers with an active dev team and asking why Classic isn't like that is foolish. |
09-22-2013
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Graalian
Join Date: Sep 2011
Location: Belle Isle
Posts: 4,481
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09-22-2013
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zzz
Join Date: Sep 2011
Location: WA USA
Posts: 9,232
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09-22-2013
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40 |
Banned
Join Date: Aug 2013
Location: The hood.
Posts: 3,167
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To all of you that said "Classic is a simple game and doesn't need anything new"; it does. The reason Zone and Era are "better" is because they can do everything Classic does, plus weapon variety. Don't defend it. If you really want "Delteria" just stop playing Classic. |
09-22-2013
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Registered User
Join Date: Apr 2013
Posts: 1,682
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You remove "dead" areas because there may have not of been much traffic there and not much to do,but at least they were more places to walk around and explore. Which Imo is one of the best parts of starting out in a game. Yet your remove these areas and things before adding more. I don't understand that at all. For example I don't get why it would be necessary to remove the old rail road system before the new one is ready. It couldn't be left in place till the new one was at least close to being ready? My point is this: You remove part of what little there is so there is even less to do in the game. The only real content I have seen added is the occasional holiday quest. So in away it feels like we have been programmed to hat chase. Hat's are the only content or thing that is constantly added or changed within the game so of course people will always be demanding more. I know Dusty has said more than once why there is a lack of content and why things take so long to get done. I hope i am right in assuming they have looked outside the game for new or more dev's. If not then maybe they should throw and add up on craigslist. |
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09-22-2013
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Enrico Matasa
Join Date: Sep 2011
Posts: 448
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09-22-2013
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Registered User
Join Date: Apr 2013
Posts: 1,682
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I have played games where you make your own rpg game (rpg maker) Idk if that is similar to what Dusty does or not but I thought it might be some what the same. You make levels,add npc's,write their dialog,set their movements,add objects,edit how your character interacts with things,set triggers(things that you would do to start quests/events/add items to inventory,ect.) When Dusty talks about fixing the game script I'm not sure if he is talking about stuff like that or actual coding I have know clue on how to do coding. If I knew exactly what writing script was and how do to it I would. |
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