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04-10-2013
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iEra Lover
Join Date: Apr 2013
Location: France
Posts: 8
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Furniture Ideas
Hey Guys, I have some furniture ideas: 1) Expand door for guild house: When you enter it s a nice room where you can change size of room in option of the door. 2) Block/Flag: When you grab the block you are teleported to the flag. 3)Rail Road/Draisin: Like in iClassic, some rails furniture and one draisine that you can use to move in rail roads. 4)Furniture Option: You can also move furniture (like iClassic) by enable pushing in option so you can push/double grab your furniture to move them. I think it would be great to expand Gang House (who are too small for me ), you'll now move fast in your gh with that, What about you?
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04-10-2013
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Freelance Developer
Join Date: Jan 2013
Location: Toronto, Canada
Posts: 1,111
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If only it was possible to level our own houses. Edit: If only it was implemented that we could level our own houses. It is possible, and it's realistic. Bad use of wording.
Last edited by 99%; 04-10-2013 at 09:58 PM.
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04-10-2013
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Graal Guy
Join Date: Apr 2013
Posts: 138
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Teleporters. Snk WAS talking about that a while back but it never happened
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04-10-2013
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iEra Lover
Join Date: Apr 2013
Location: France
Posts: 8
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04-10-2013
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Registered User
Join Date: Apr 2013
Posts: 22
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That use to be possible in PC Era. They disabled it because it started to become too much work for the staff to keep up with an under 100 player base. This idea will never happen, as there are not enough staff to accommodate a 2000+ player base. (Unless the prices were insanely high, like 50k per level edit, lol xD) On a side note: Possibly making a full gang house level package (1 outer level and 3 inner levels), then suggesting it to be available to the public in the "change house for 50 gralats" options. Is sort of a way of doing this already, so its not really necessary to be able to customize house levels as the packages already give some great options.
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04-10-2013
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Freelance Developer
Join Date: Jan 2013
Location: Toronto, Canada
Posts: 1,111
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PC Era has a staff team of about 25, and a continuous player base of 60-80. 25 staff approving the odd level from a few players every week is no hard work. This being said, I'm aware they used to do it and they stopped for other reasons. iEra has 30-40 staff (Roughly, I think a bit more though.). They constantly have to sort through tons of player look uploads, (Trust me. I approved/declined 30+ uploads, to find another 30 waiting 5 minutes later during my short stint as a PR.) This being said, custom house levels will be way more expensive, and very few players would have the knowledge of how to make a level. Or the knowledge of how to download the level editor for that matter. So generously assuming that 10% of the iEra playerbase can submit their own levels, (200 Players = 200 Levels), iEra staff wouldn't be that hard-pressed to review and approve/deny levels waiting. Therefore, the reason for this not being probable on iEra lies elsewhere, just like the reason for PC Era stopping it is something other than it being too hard. |
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04-10-2013
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Registered User
Join Date: Apr 2013
Posts: 22
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(Also, people payed others to do levels for them, and its a lot less harder to make your own levels there with preloaded programs included )Furthermore, I am closely involved with some staff there. And no matter if they claimed it was for other reasons (which they didn't)-- the truth is they were simply sick of uploading crap for people, period. They don't even get payed. =_= |
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04-10-2013
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Freelance Developer
Join Date: Jan 2013
Location: Toronto, Canada
Posts: 1,111
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Being tired of uploading crap for people is much different then being unable or ill-provided to upload things for players. If they are incompetent to not approve a level for players, then they should not personally take up the task of approving the levels, but rather get others to. I'm quite sure there are people who would find great delight in approving, editing, etc. levels. Staff incompetency should not result in the destruction of one of the truly great systems that esteemed PC Era in the eyes of many. Hell, if they're to lazy to approve a few levels, I'm having my doubts as to whether they can be trusted with staff positions at all. Who knows what else they'll get rid of due to their laziness? As I said before, I know people, (I being one of these persons), who would find delight in approving, editing, and whatever else, levels for players. To elect a small council of people who do this would be no hard task. |
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04-10-2013
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Registered User
Join Date: Apr 2013
Posts: 22
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I want to also correct your estimation of only 200 levels uploaded. If 200 people were to upload levels, that would be 200 people x4 gang house levels per person (800 levels). And some of them might want to do their house levels as well, so another 100 people x2 house levels per person (200 levels). That is "in your view" a 1000 estimated levels to upload. In my view it would be closer to 800 people wanting both things done. Whether they are getting it done for free by friends, paying someone to make it for them, or watching a youtube tutorial on how to make levels: they will get it done because they won't be singled out. 800 people times 6 levels edited. So 4800 levels. Each level has to be manually checked to make sure the x,y's are correct and that there is no item spawner npcs added in. It's not as easy as uploading a noobs head. Think of how time consuming that is ;)! You also can't just give any PR the rights to access level editing, because they can't be trusted with the power involved in having those rights. Only higher staff have level uploading rights. So this committee of uploaders you mentioned, is non-existing. |
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04-10-2013
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Freelance Developer
Join Date: Jan 2013
Location: Toronto, Canada
Posts: 1,111
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In response to the committee of uploaders, there is quite a few ways to do this that are amazingly simple. I know a person (Emera) who has created a level directory, that allows non-gold staff members, trial-staff, access to placing their files into the file browser. And if his doesn't have the full functionality, it isn't hard to adjust it. And you can apply this to your committee. Or, alternatively, you can grant them RC access with no rights beside being able to access the file browser, and the level viewer/approver tool (if they decide to use one). Limit them to personal folders in the file browser, and they can put their approved levels in there. Once deposited, a staff member transfers the already approved levels into the folder needed. If staff are too lazy for that, God forbid what ruination the server will come to. In response to the amount of levels, what you say is true in a manner. However there are many factors which will bump that number down. Possibly lower than I had estimated. Players will not be willing to spend money (The price that I'm figuring would be around 50-75k.),when they could have the newest gun or melee. There goes a good 300 players. Alot of the older players won't see the point in having a custom house when they barely use the default one. There walks a good 100 players. Excuse me for this rude statement, but I also find alot of players willing to start things, but not finish. This puts level creating too far out of their way and time. So down goes another 100. Now all this being said. Let's assume that your 4800 levels were all sent in. How often are players going to dish out 50-75k on levels, or even spend time making them? It's not like how on iEra players will change their houses regularly for 50 gralats. So staff could easily place those 4800 over an extended period of time, knowing that they won't receive half as much for another good month or two. Sidenote: I have also worked on PC servers and have a pretty good knowledge of the workings. A scholarly knowledge of it's workings I might even dare to boast. So that slightly condescending attitude of you thinking you're dealing with someone who comes up with plans but has no clue of the effort behind creating, is not only wasted, but received in ill humour. |
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04-10-2013
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Registered User
Join Date: Apr 2013
Posts: 22
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Your point is invalid. That makes absolutely no sense. A PR could easily approve illegal levels for their friends with spawners in them and higher staff would never know it or see it coming until suddenly our economy is broken. (: High staff have to do the work themselves, otherwise there is faults in the system and our economy is at risk. High staff have other things to do with their time to make the game funner than upload customized levels for people. Also, people would complain to the end of their days if they ended up charging 50k. A more realistic amount of the reality if this were to happen is 10k per level. 20k at max. So there goes up a few hundred players willing to purchase ![]() Sidenote: I'm pretty sure I can outboast you, so let's not go there.
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04-10-2013
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Freelance Developer
Join Date: Jan 2013
Location: Toronto, Canada
Posts: 1,111
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And seeing how head uploads cost 20k and bodies 10k on iEra, pricing custom levels in the same range would be the height of redundancy. To create item spawners or other such hazards in your level, you would be required to create a scripted npc. Two things easily arise with this. First, your submitted levels should have very few scripts...if any at all. Staff will easily be able to tell the functionality of these scripts, as I am and have proposed staff (or a committee) with leveling knowledge will be approving these. Not the clueless and easily corruptible PR's, a point which you have seemed to take the liberty of putting in my mouth. Secondly, there are very few people on iEra with that high a knowledge of scripting, who can create an item spawner or whatnot. And the few that are there are staff members. However my original point is proven. I said it was possible, and none of your arguments have proven it's impossibility. You have just brought up losing points about it's inefficiency. |
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04-10-2013
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Registered User
Join Date: Apr 2013
Posts: 22
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2. Scripting is like a worm or trojan hidden on your computer. It's not always easy to spot. A noob LAT artist could easily hide scripts in doors. An advanced LAT artist would be able to hide scripts in wall tiles, floor tiles, or any part of the level. It takes time to check that there are no HIDDEN scripts. Not everyone is dumb enough to just leave a random NPC lying around if they plan to throw some spawners in there lol xD... 3. Scripting is not hard to do... There are over 2000 players on iEra. At least one knows how to script that isn't a staff member (of course way more than just one)... But the point is, one is all it takes to ruin an economy. |
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04-10-2013
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Freelance Developer
Join Date: Jan 2013
Location: Toronto, Canada
Posts: 1,111
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1. I am starting to doubt you ever worked on a server if you're foolish enough to believe any staff position besides PR is automatically qualified as "High Level Staff". 2. True enough. But then again, when reviewing the level, you could easily see what is an NPC and what is a plain tile. Takes one click to open an NPC, and even someone with the bare concept of scripting and levelling would know something's up if they see huge lines of scripting. Which would be required if you were to script these "hazards" you bring up. 3. Allowing for that handful of players, let's say one had the skill and motivation to do something like that. They'd also need access to the script database on the RC, or have been told/sent copies of what is on it, otherwise they wouldn't easily be able to link things back and forth for item spawners and whatnot. |
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04-10-2013
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Registered User
Join Date: Apr 2013
Posts: 22
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![]() 2. Catching a script and letting it slide through are 2 different things. A "uploading committee" could spot these spawners, and like I said... easily send them through the approval list to be uploaded. Tada he has 1m in items to merchant now ![]() 3. Incorrect. Do you even know how to script? There are simple commands you can use, they don't have to be complex. Hell, they don't even have to be money creators. It could be something as simple as on grab give x or on drop create dropped item x (dupers). And if said person did want to create a complex script, who is to say a staff member would not help him with certain areas he can't fill? My ex staff team all turned out to be corrupt, and I lost a lot of friends because they all got fired. |
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