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07-28-2012
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loves everyone
Join Date: Jul 2012
Location: Russia,Vorkuta,Sha***ka(its a small town you'll find me easily
Posts: 18
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Idea of Adding Several Ammo Type
Hello So i have been shooting at the firing range last night with my bolt action rifle (Moisin-Nagant) and had pretty good shots with it. well this is not a story telling thread so i will move on.So i made this thread because i was using several bullets in the range and they of course have different feature and i realize era only have one bullet type that is always in the red box. Damage of course is by the gun you are using so the bullet in Era does not much do anything... Now if it did , in my expectation it would be much more fun shooting in era the range Example Regular Ammo ![]() Damage:0(?) Sharpness:Normal Hit Point:Small-Big Feature:The most easiest ammo to use Electrical Ammo ![]() Damage:0 Sharpness:Normal Hit Point:Normal Feature:Electricity is running through these small bullet , once the bullet hits the target, the target will be stunned for 3 second and wont be able to do anything. (this may cause complains to people if to be used so limited ammount is been thought for the bullet) [60 bullet a day] Warp Ammo ![]() Damage:0 Sharpness:Weak Hit Point:Excellent Feature:Once this ammo hits the target the target gets automatically warped back to the start point and the target would be really annoyed if this bullet hits him several times by the same enemy. (This will make complain if it is freely selled. Should be thought for an limited amount used in one day each person) [3 bullet a day] i still have more ideas but these are just some samples of ammo i am thinking to be enjoyable for the players. This is just an idea so not much a big deal but i hope you like my idea too. well до свидания
Last edited by Elzor White; 07-28-2012 at 11:50 AM.
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07-28-2012
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Unpopular
Join Date: May 2012
Location: ಠ_ಠ
Posts: 2,648
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people would probably stack the electric ammo.
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07-28-2012
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Pixels for breakfast!
Join Date: Oct 2011
Location: Florida, United States
Posts: 2,409
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I like the ideas, however as you stated, people will complain. I think the warp bullet is cool but may be asking for trouble. The electrified bullet would be nice if it had a chance of a stun, instead of stunning every shot. By the way, nice GFX.
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07-28-2012
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loves everyone
Join Date: Jul 2012
Location: Russia,Vorkuta,Sha***ka(its a small town you'll find me easily
Posts: 18
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Never thought of that and yes that might happen. :/
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07-28-2012
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zzz
Join Date: Sep 2011
Location: WA USA
Posts: 9,232
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Seeing different ammo types would be pretty cool. Would give reason to open ammo Mart. However I think these special bullets should not be found laying on ground but can only be bought. Nice idea
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07-28-2012
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loves everyone
Join Date: Jul 2012
Location: Russia,Vorkuta,Sha***ka(its a small town you'll find me easily
Posts: 18
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07-28-2012
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Bruce Wolfgang
Join Date: Jun 2012
Posts: 344
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Why in need of special ammo? Better if they just do exactly as era pc has.
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07-28-2012
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.47
Join Date: Jul 2012
Location: Wundahland!
Posts: 1,921
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I like the idea of seeing different ammo, but the warping might be annoying. Maybe the bullet could warp them a few steps away?
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07-28-2012
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Registered User
Join Date: Jul 2012
Location: Holland
Posts: 44
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I like it but build à shop where you can buy it
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07-28-2012
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Pixels for breakfast!
Join Date: Oct 2011
Location: Florida, United States
Posts: 2,409
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07-28-2012
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The General
Join Date: Apr 2012
Location: England
Posts: 1,753
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i like the idea of different ammo but there are many flaws. such as with the warp one it will be so annoying and can you imagine basing with that? and with the electrical one maybe have it so the fire rate is lowered so it makes it even with normal ammo. But this is a realy good idea and i like the idea of the ammo mart being used
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07-29-2012
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loves everyone
Join Date: Jul 2012
Location: Russia,Vorkuta,Sha***ka(its a small town you'll find me easily
Posts: 18
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The idea I made are Just examples that I thought would be good example and I didn't really thoughtif the detail of the ammo.As V. Said the warping ammo might be better if it warps few steps back and or as lord greg said making the fire rate even as the regular(normal) Ammo might work out as well.I never really thinked of the detail of the ammo much but really much thinked of (Adding Several Ammo Might Be An Idea)and (Since there's ammo mart why not open it up then changing the store)
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07-29-2012
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Pixels for breakfast!
Join Date: Oct 2011
Location: Florida, United States
Posts: 2,409
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Ok then, I'll think of some ammo types. Poison Dipped Bullets: when a player is hit, they have a 40% chance of getting poisoned. The "bleeding" damage or red gas harms players. Tumbling Bullets: bullets that rotate in the air as they travel. This would be a 40% chance for +1 damage for one bullet fired. Chocolate Bullets: bullets made out of chocolate that heal gang members. Heals 3 hp per bullet. (Yes, like the muffin cannon.) Sticky Bullets: bullets covered in a sticky gelatin. The bullet causes players to loose their ability to switch weapons or use items (grenades, food, etc.); 40% chance. |
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07-29-2012
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Registered User
Join Date: Mar 2012
Location: In your heart
Posts: 2,813
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I say no on the warping bullet. Many people try and stay away from start becuase of the lag. I say it should warp them towards you so you can kill them easier. Just not to start.
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07-29-2012
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loves everyone
Join Date: Jul 2012
Location: Russia,Vorkuta,Sha***ka(its a small town you'll find me easily
Posts: 18
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Last edited by Elzor White; 07-29-2012 at 09:39 AM.
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