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Part of the problem is the mind set a lot of PK'ers have, you're already getting really easy kills losing a few kills every now and then isn't the end of the world.
They also aren't getting the upper hand, killing them selves won't make you stop attacking so they still have to deal with it and it doesn't make it any easier for them unless the PK'er leaves - just be more persistent than them.
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We should be more determined, pushing them more towards suicide to make us leave? This seems like a vicious circle. Allegedly Snow and York towers were removed because it was making towering easy, instead you could have simply made it so people were more motivated to attack.
The current amount of towers works well with the amount of players participating in towering- But imagine if you could inspire more people to play, make the game more exciting; I don't see a disadvantage in a 'last hit gets the kill' system?