Nope, you don't get my point at all. And you can't really compare Graal with any other successful game.., do you?
As said, I know it sounds harsh but why have LoreMasters when other staff such as GP/GM/PR whatever, GFX,etc. can do that aswell? (Developers such as GFX, NAT etc doing this sounds a bit weird, I know.) I mean, there are some servers who don't hire GANI's because their GFX people can do them aswell and have to do them actually. I'm not saying they are trash at all, but I don't acknowledge them as staff on Graal. 
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I don't think it's fair to compare Delteria to an Elder Scrolls game in this instance. Skyrim sold over 20 million copies so I think they can justify hiring as well as paying people to solely write story for them.
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Uh... comparison is a comparison. If two things were exactly on the same level, then the word "comparison" would be greatly limited in its use. So first, both of you need to understand the definition of that and then realize that your attempt to clarify my statement was not needed as it is already used in its correct context.
The Spanish Soccer Team "Barcelona" in its professional international league along with its millions of supporters still require the same fundamental positions (such as Forward, Center, etc.) as that of a normal high school soccer team. So yes, Elder Scrolls' "Loremaster" position CAN be compared to Delteria's Loremaster position due to the fact that it's necessary in its function.
But I assume you're only saying this because you feel Delteria is too small/simple of a game to require such a position. Great opinion, but the fact is that everyone felt the task was not as "simple" as it appeared. Thus the birth of a very essential position, free from other responsibilities, was required.
Anything else guys, or shall we say again that my comparison was incorrect?