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-   Classic Future Improvements (https://www.graalians.com/forums/forumdisplay.php?f=26)
-   -   iClassic Levels Team (https://www.graalians.com/forums/showthread.php?t=39432)

Howl 07-20-2017 04:16 PM

Quote:

Posted by ethacon (Post 790812)
Here is my story. I had been wanting to be a leveler on an iServer. Ol'west, didn't hear anything back because I am new with the tileset therefore I suck at it. Zone, rather not have my eyes bleed out with what I would be working with. Era, if I had really had to I would but I am not a fan of modern. Now, Classic, I prefer the classic tileset and I would love to work there. To my surprise I figured out that wouldn't be able to happen because talking to a high staff would be the only option. Leveling is what I do and what I will always do there will be no other development skill for me other than leveling and if I want to work for classic I have to be a gp or gfx.Can't do gp because how am I supposed to punish rule breakers when I am not mature myself? GFX is a huge no because I can't draw or do pixel art for crap.

Working on Graal gets boring after a couple of months unless you're being paid irl, which would give you motivation. You're not really missing out on much. You get to play with a few tools and get known in the community but other than that, most gfx leave either in their first few days or their first few months. I have no clue why people glamourise being an admin so much. Classic does not need a levels team as they already have skilled developers who can create custom tiles, graphics and sprites for a level and put everything together themselves. Levels is by far the easiest skill set, anyone can pick it up and it only takes a couple of days to get the hand of it - perhaps learn something else?

Ethacon 07-20-2017 04:25 PM

Quote:

Posted by Howl (Post 790815)
Working on Graal gets boring after a couple of months unless you're being paid irl, which would give you motivation. You're not really missing out on much. You get to play with a few tools and get known in the community but other than that, most gfx leave either in their first few days or their first few months. I have no clue why people glamourise being an admin so much.

The tools and powers don't fascinate me that much anymore. For me it would be fun and to level for the server and I wouldn't get bored like others. Sure being known in the community would be cool but being able to level for the server in the first place would be cooler.

Howl 07-20-2017 04:26 PM

Quote:

Posted by ethacon (Post 790816)
The tools and powers don't fascinate me that much anymore. For me it would be fun and to level for the server and I wouldn't get bored like others. Sure being known in the community would be cool but being able to level for the server in the first place would be cooler.

it aint happening mate, also edited my original post

Areo 07-20-2017 04:31 PM

I honesty would imagine leveling to be one of the more fun parts of classic's developer's duties.

Ethacon 07-20-2017 04:31 PM

Quote:

Posted by Howl (Post 790817)
it aint happening mate, also edited my original post

Scripting, gfx, and any other skill is out of the question for me. I do levels. I am not going to level for playerworlds while playerworlds gets treated bad and have no chance of getting on an iServer preferably classic. What am I supposed to do when Playerworlds is no longer and is only used to host the iServers?

Colin 07-20-2017 05:21 PM

All of the current developers are already good with levels I don't see a need for having more than 2/3 especially because most content doesn't require levels to be made.

Quote:

Posted by ethacon (Post 790779)
work could potentially be done faster but still with good quality to have multiple people working on it especially towns and other new areas like that.

I would rather our current developers be the ones who tackle this sort of stuff together, you don't need large teams for a pixel-based MMO where level design is simplistic and they have good chemistry and consistency when it comes to designing new content (Destiny, Castle, etc).

Hiring people with no other skill set or purpose other than levels would just be a waste because they would sit around a lot doing nothing, anyone wanting a developer position should practice in other fields of development and take the initiative to learn.

Quote:

Posted by ethacon (Post 790803)
right, because servers don't need levels or a gmap. I bet a dev server will get very far with only Developers making the gmap and levels.
=


I don't understand this point, the gmap on Classic is already finished except for future expansions which our current developers are very capable of doing it them selves and with a better quality than most.

Dusty 07-20-2017 05:23 PM

If you're not mature enough to be GP then you're not mature enough to be on the development team.

titter 07-20-2017 05:31 PM

Quote:

Posted by Dusty (Post 790829)
If you're not mature enough to be GP then you're not mature enough to be on the development team.

http://i.imgur.com/MYZI5NF.gif

Ethacon 07-20-2017 05:33 PM

Quote:

Posted by Dusty (Post 790829)
If you're not mature enough to be GP then you're not mature enough to be on the development team.

That's not really what I meant. I am mature for development teams and I would act mature for GP I would have troubles knowing what rules are what.

Colin 07-20-2017 05:36 PM

Well can we see some examples of your work with the Classic tileset?

Any experience? A portfolio?

You won't be accepted into the team, but if you truly wanted to join you should have all of the above already posted.

Classic is leagues above other servers because they don't just hire developers and recycle them non-stop.

Ethacon 07-20-2017 05:38 PM

Whatever. Just whatever. People can discourage me all they want. I don't care anymore. Just wanted to give back to the community and help but I guess even that simple wish isn't accepted. Wanted to be in on the "helping the server progress" thing but I guess I don't have the option to be on a non-existent levels team. Sorry for wanting to help.

Quote:

Posted by Colin (Post 790835)
Well can we see some examples of your work with the Classic tileset?

Any experience? A portfolio?

You won't be accepted into the team, but if you truly wanted to join you should have all of the above already posted.

Classic is leagues above other servers because they don't just hire developers and recycle them non-stop.

Yes, I can get some in a bit.

titter 07-20-2017 05:39 PM

Quote:

Posted by ethacon (Post 790836)
I guess I don't have the option to be on a non-existent levels team.

maybe because it doesn't exist

Colin 07-20-2017 05:40 PM

It's unrealistic to expect to be thrown into a position like that from the start.

If you want to help apply as a GP, practice other development skills, and contribute that way.

Make some suggestion threads and get involved with the game discussion because that all helps and contributes even if you aren't the one implementing it.

Ethacon 07-20-2017 05:43 PM

Although the thread wasn't supposed to be about me it was an idea to establish one I still might as well share some work (although I do have a thread for that already, but the early work isn't as nice plus it doesn't use the classic tileset it used atlantis)

http://i.imgur.com/WuLj7Dd.jpg

I will post some later I guess.

Ethacon 07-20-2017 07:17 PM

Here have a free project sneak peak (this project is for fun)

http://i.imgur.com/21wOXp0.jpg


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