| Colin |
07-20-2017 05:21 PM |
All of the current developers are already good with levels I don't see a need for having more than 2/3 especially because most content doesn't require levels to be made.
Quote:
Posted by ethacon
(Post 790779)
work could potentially be done faster but still with good quality to have multiple people working on it especially towns and other new areas like that.
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I would rather our current developers be the ones who tackle this sort of stuff together, you don't need large teams for a pixel-based MMO where level design is simplistic and they have good chemistry and consistency when it comes to designing new content (Destiny, Castle, etc).
Hiring people with no other skill set or purpose other than levels would just be a waste because they would sit around a lot doing nothing, anyone wanting a developer position should practice in other fields of development and take the initiative to learn.
Quote:
Posted by ethacon
(Post 790803)
right, because servers don't need levels or a gmap. I bet a dev server will get very far with only Developers making the gmap and levels.
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I don't understand this point, the gmap on Classic is already finished except for future expansions which our current developers are very capable of doing it them selves and with a better quality than most.
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