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05-15-2012
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Not Banned
Join Date: Sep 2011
Location: Hell
Posts: 4,885
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i had idea for a fixing system for bases and forts, make one beginner only fort or maybe make one of the existing forts also beginner level, that only guilds with under 500 hours can enter, make the rest normal, no guild with over 1000 hours can enter,but beginner guilds can enter. make one pro fort for guilds with over 1000 hours only. this way with the edition of only two forts, the entire system is fixed so the new guilds can have a chance, and the higher up powerful guilds need to fight each other so its more of a challenge, maybe make the tower more epic and challenging, sorta like a uber tower where all the guilds with over 1000 hours can fight. as for the majority of the towers can be for lower guilds, if a guild trys to monoplolize or owns, the guild will eventually reach 1000 hours quickly, and will need to compete with "pro" guilds its level. yea i know, all the pros will bellyache about only getting one tower, but think of it this way, this way it will prove that you are a pro, youll be competing with people your level, it will be more fair for everyone, and it will make fort taking much better. plus it would be easy to do, only requiring 2 new forts, or maybe the beginning one could be a existing one. it would make the whole system much better and more to level, better for everyone, not just one group. |
05-15-2012
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Registered User
Join Date: Sep 2011
Posts: 248
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05-15-2012
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Registered User
Join Date: Mar 2012
Location: New Zealand
Posts: 2,956
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And, I'm sorry, but I don't see how PK could help. This isn't Era, where the idlers would (hopefully they wouldn't think ahead and have a revive) disappear to the hospital. The bodies would just lie there. And when PK was enabled, all it was was a giant PK fest. ... Unless you mean getting rid of them in the long run, with them being deterred away...? |
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05-15-2012
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Registered User
Join Date: Sep 2011
Posts: 248
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05-15-2012
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Not Banned
Join Date: Sep 2011
Location: Hell
Posts: 4,885
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05-15-2012
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Registered User
Join Date: Sep 2011
Posts: 248
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05-15-2012
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The Unwanted Critic
Join Date: Sep 2011
Posts: 3,639
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I'd rather convert time to score and have high level forts that are worth more that top guilds will go for. Then have low scoring smaller towers than new guilds can start out on. |
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