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04-27-2016
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Registered User
Join Date: Jan 2012
Posts: 732
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Guild PK Leaderboard
There should be a leaderboard for guilds called Guild PK -Whatever guild tag you are CURRENTLY on when you are pking, that guild tag gets kills for it. -When you KICK somebody from the guild, their PK's are removed from the Guild's score on the Guild PK leaderboard. Why? Tower guilds promotes kicking and recruiting and holding forts with various people. Which is fine. BUT there are skilled PKers who deserve this Guild PK leaderboard so they can band together in PK Guilds to achieve #1. Guilds like No Mercy, Guild B and PkaD have done this, but WITH this leaderboard there would be more PK guilds rising. #1,#2,#3 would receive the big prize while the rest would receive smaller ones. (Tower guilds should work like this too tbh, 1k hats ruined this servers PK competition) |
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04-27-2016
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Registered User
Join Date: May 2013
Posts: 3,027
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I think devs already have a system in mind, and they will be getting rid of 1k hats. Rumor is a points system to get various prizes. |
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04-27-2016
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Registered User
Join Date: Jan 2012
Posts: 732
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Okay well I hope they do something for PK alone, because they could implement a great PK system/leaderboard that would create a lot of competition for SKILLED peers
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04-27-2016
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Verified ✔️
Join Date: Nov 2014
Location: M.I.A
Posts: 3,408
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I'm more of a lone wolf who pk's at forts. Majority will be making riots by blob and other PK-zoned locations if this were ever implemented.
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04-27-2016
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Registered User
Join Date: Jan 2012
Posts: 732
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so? your point? Long as guilds can work together to achieve a goal, good for them lmfao. But due to the current leaderboard the only "Competition" is 1vs1 spar (kinda), single person PKs and BKs and GST tournament
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04-27-2016
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all for victory
Join Date: Sep 2013
Location: Townsville
Posts: 4,222
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04-27-2016
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Registered User
Join Date: Sep 2012
Posts: 155
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I don't really wanna see any stats shown for deaths, how many times a guild has lost a fort or any stats that depict a guild in a negative light. Those sorts of stats can be discouraging to newer players, and thus making them less likely to continue playing. I'm sure you'll all agree with this, if not you should check your egos.
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04-27-2016
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Bloodvayne
Join Date: Nov 2012
Posts: 4,087
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I would love to see this. 25 people - 100,000 kills total for a hat. it only count kills in the towers with tag on. if they kick the person, it minus their total. if they recruit the person, they start with 0. prevents: -abusive leaders that log in every 10 hour -AFKers, who doesn't contribute much. -friends gets free hat. only downside is, what's the point of having a flag/tower? |
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04-27-2016
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Registered User
Join Date: May 2013
Posts: 3,027
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04-27-2016
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all for victory
Join Date: Sep 2013
Location: Townsville
Posts: 4,222
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If players were recruited and just decided to troll the new system and leave the guild, then they would screw up the kills. |
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04-27-2016
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Bloodvayne
Join Date: Nov 2012
Posts: 4,087
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defend for what? hours? if we get that system, we won't need hours. or do they get 2x kill while they are holding the flag?
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04-27-2016
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Registered User
Join Date: May 2013
Posts: 3,027
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I think a cool system would be, for how long you can hold the tower. Rewarded some sort of points, every time you manage to keep holding it. Sort of like when you get power ups for getting a kill streak. You hold it for 1 hour: 100 Points added Hold it for 3 hours: 200 points added Hold it for 10: 500 points added If you lose the tower, then the timer resets. Sort of like experience, and the longer you hold the tower the faster it will be to get the rewards you want. Could also be points for holding 5/30 mins, for those who don't have good towering buddies. |
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04-27-2016
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all for victory
Join Date: Sep 2013
Location: Townsville
Posts: 4,222
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Were basically discussing the point system that could be added, except we dont know how itll be implemented.
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04-27-2016
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Registered User
Join Date: May 2013
Posts: 3,027
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Yeah, I'm just giving my opinion on what I think a cool system would be. No idea what the devs will do. Might be better than what I just said. Their vision not mine. |
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04-27-2016
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Bloodvayne
Join Date: Nov 2012
Posts: 4,087
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@OP i don't like #1,#2,#3 reward system, cuz some may never reach that spot. look at GST. there are people who played it for years and never placed. |