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04-24-2016
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(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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wtf set the invincibility timer (hit timer) to 0
play zone for first time in a year and a half equip rusted pez time to see what changed guns are slow AF ok thats fine open fire on a scrub takes 14 shots to kill him everyone else AFK wake the **** up and destroy me WTF geno plz, remove this garbage, theres a flag thats something along the line of recovery time, set that **** to 0. If alex is a prick like tashkin and won't allow you to change the flag then go into the guns and change the recovery timer to 0 for every single weapon. This is absolutely unacceptable, you should be rewarded for landing a shot, not punished for it, if your trapped you should be punished for getting trapped not make it out of a trap with 1 hit while absorbing 3 bullets. Especially since no meta evolving changes have been made and were still stuck with the current spar guns garbage. Combat is sooooo slow, please speed it up. Seeing how someone just absorbed 5 shots of my pez, I'm guessing it's at the default of .5 also wtf happened to grenades.
Last edited by Ghettoicedtea; 04-24-2016 at 01:19 AM.
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04-24-2016
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Guy who gets roasted
Join Date: Jul 2015
Location: behind u
Posts: 3,599
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Grenades were nice. Should be an item though. And would be a good useless addition to the grenade shop
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04-24-2016
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Dream Machine
Join Date: Feb 2014
Posts: 761
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I set all the hit timers to 0, theres another script somewhere the affects this and alex tried to set it to 0 and it didnt work, im not sure what tashkin did when he last changed it. Also, the hit timers are bugged beyond belief, ive been asking for someone to fix them for ages now and no one will take the time to do so. All of this is really messing up gameplay. And the guns arent that slow, thats an exaggeration, but theres another bug that prevents me from making them faster, most range from .2 to .25, any faster than .2 (literally .19) allows a glitch to occur where you can shoot the gun at chaingun speeds by tapping at a slow pace. Im working with what i have, a lot of things we're changed during draguns term and then cookies term especially. Im trying to get this all sorted out but not getting the help to do so
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04-24-2016
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Registered User
Join Date: Feb 2016
Posts: 189
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Sent from my SM-G925P using Tapatalk |
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04-24-2016
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Dream Machine
Join Date: Feb 2014
Posts: 761
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But idk what he did to fix it tho
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04-25-2016
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(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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04-25-2016
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Dream Machine
Join Date: Feb 2014
Posts: 761
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The rapid fire thing was just too much tho regarding balance purposes, i tried it for a while before making this decision to roll them back to .2, which worked really well. That timing script isn't even accurate, which played a part in how the bug was done of course. And idk what happened to the hit timer and detection, got screwed beyond belief before i got hired, even after setting the timers to 0 its still registering around .2-.3 and its too forgving, and the hit detection is bugged too, like if we shot at each other and i hit you .0009 seconds before you hit me, your bullet won't do dmg. Sometimes it might activate a random effect like poison. Also, since we're on this subject, another bugged ive asked to get fixed and hasnt, is that all guns, even the beamer, are activating frenzy mode when you get a kill and giving them extra dmg. Its all really ridiculous.
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04-26-2016
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(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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Too much though? Too much? ***** i balanced those guns perfectly fine with rapid fire. My guns were shooting waaaay faster than yours arnd there was very little complaining from the community. All guns automatic shoot at .265 seconds and become chainguns at .15. Literally worrying about nothing. The timing script is 100% accurate. I have no idea what crack your smoking. I tested this a million times. I can prove it too. Ok go into your stop watch app on your iphone. Get a guns rof, start it and tap lap. Goal is to get as close to the rof as possible You are doing it right if the number is higher than the ROF. If its lower the gun wont fire and your pattern will be thrown off. Learn the tap rhythm. Then transfer it over to graal. ??? You will get maximum weapon efficency. Please stop making up lazy excuses to slow the game down and cut down on spam weapons. As for the timer did you check the player and NPCs? if the player and NPC hit timer is off then the guns will be 0 if you set to 0. Might wanna check that |
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04-27-2016
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Dream Machine
Join Date: Feb 2014
Posts: 761
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Well its gonna stay that way until carlito nerfs them all. I got fired, all stemming from trying to get things done. Now, the weapons admin position is gone, the zp are now in charge of balancing guns. Myself being the only one with a clue on how to do it is gone, so its a blind drive now. Also, ghetto, there were two gun admins in between our terms, they screwed all that up |
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04-27-2016
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PigParty🐷
Join Date: Apr 2013
Location: PigPen
Posts: 2,913
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04-27-2016
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Banned
Join Date: Nov 2013
Location: Geogia
Posts: 99
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04-27-2016
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Registered User
Join Date: Feb 2016
Posts: 189
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And I thought Zone were going somewhere... Sent from my SM-G925P using Tapatalk |
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04-27-2016
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Banned
Join Date: May 2013
Posts: 1,555
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LOL IS HE SCRAPPING ZONE TOO |
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04-27-2016
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Dream Machine
Join Date: Feb 2014
Posts: 761
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Thats basically where things are headed sadly
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04-27-2016
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Lie, never to rise.
Join Date: Oct 2012
Posts: 1,716
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The only staff I see that is active on here and wanted to push Zone in the right direction got fired. You see why this server will remain a flop? Sorry Geno..You tried.
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