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05-11-2014
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I LOVE BACON K NUFF SAID
Join Date: Apr 2013
Location: In the otaku world
Posts: 769
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I do like the idea that we could have a new currency to spend in a event house ( kind of like EC in era or what ever it's called ) as it give the players more viarity to chose as a prize, but how would the Items in the shop work ? Would they be renewed time to time ? Becouse I for think you could fit a big amount of hats there Also I think that players with less than a certain amount of hours can not join the queue just like in the spar system you can only join the spar if you have more than 24 hours. And maybe make it so that if you have been chosen to participate in one event via queue system then you can join another for a certain amount of time , this would reduce the players in queue guving other people bigger probability to join and have a chance at winning an event. Maybe they could have difrent filters like " this time we only gonna take people above 500 hours " but next time only below and such , this could apply for hours kills or even spar rations and baddie kills |
05-12-2014
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Registered Old Person
Join Date: Sep 2013
Location: Graal City Restaurant
Posts: 4,742
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05-13-2014
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Registered User
Join Date: Jan 2014
Location: BTK
Posts: 500
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Actually to make this fair, a certain hour group can only join. 2000 hr ppl can join a certain event, or maybe 100,500,1000,1500,2000 etc. this way everyone can have a chance. But if you still have lower then 24 hrs you can't enter |
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05-15-2014
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Registered User
Join Date: Apr 2013
Posts: 1,682
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Yes it sucks hardly ever getting in with the new que system but I would rather have it then see event teams get into and win almost every single event. |
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05-15-2014
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I LOVE BACON K NUFF SAID
Join Date: Apr 2013
Location: In the otaku world
Posts: 769
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05-15-2014
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Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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However, for arguments sake, why is it a waste of space that the person quit? What if someone has 200 hours and then gets into an event and quits the next day? Is it also a waste of space for their queue? A newbie getting into an event and enjoying it could be a determining factor for whether they stay around or quit. Excluding newbies from everything and having an elitist attitude is a good way to push new players away. The only reason I have it to ignore newbies is simply because they should have a bearings on how to play the game before getting into an event. It would be interesting to have the queue system pick some sort of random requirement each time, so players picked for the queue are similar in some kind of statistics(aka all players having at least 400 hours or so, or all players having under 50 hours). |
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05-15-2014
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The Orator
Join Date: Sep 2011
Location: Yes
Posts: 3,307
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05-16-2014
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michael
Join Date: May 2012
Location: Hyrule
Posts: 3,511
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Yes. Yes this is completely right. If you ever get into a queued event, you must never quit graal, or else the community will view you as a waste of game space. |
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05-16-2014
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Registered User
Join Date: Apr 2013
Posts: 1,682
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05-17-2014
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I LOVE BACON K NUFF SAID
Join Date: Apr 2013
Location: In the otaku world
Posts: 769
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A person with 200 hours is different , becouse in my point of view they've already played the game for some time , they've learned about the game and how it works and if they do decide to quit then that's after winning a hat that's fine becouse they earned it and they actually contributed to the graal community in a social way. However a newb player has no knoladve about graal , they don't even know what an event is and how it works ( a mini game of bush race solo could be implemented into the tutorial) and if they win and then quit they haent really participated much with the community ...you might have a different point of view than me , everyone has different opinions and mine is that it's a waste of space
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05-17-2014
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Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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