![]() |
11-09-2012
|
4 | |
zzz
Join Date: Sep 2011
Location: WA USA
Posts: 9,232
|
Make player hp 100, boost base movement speed, then bring in some more beast guns. HP so players don't have to run and hide every time someone pulls a bar, speed so you can easily dodge. In fast spar rooms, the BAR just screws the user over whenever I spar them because of the freeze on shot. With a speed boost it's easy to just flank them and take shots from every angle with M4 or Thompson |
|
11-10-2012
|
7 |
Registered User
Join Date: Dec 2011
Posts: 150
|
Well wait. I've seen people be amazing with just an Uzi so a lot of the time skill does matter. But if you have a gun that rains down bullets no matter what, you'll win. Iera doesn't have that yet but just wait. And personally I've started using the bar less, despite that the pbp was nerfed and I use it more. I feel the freeze on it really hurts it against guns like the glock and m4. Then again a lot of people only care about guns for sparring but some care about basing. Because if you're behind a wall it doesn't matter what gun they have. But there are no walls in spar. Also, even if you did want to give refunds I guarantee Stefan would never allow it, and there's far too many people with it to refund them all. A lot of people with the bar have quit/gone Inactive. And some people used to have it but were reset so.. Sometimes I feel the spar arena is a 1 gun room because everyone either uses glock, m4, or sten. unfortunately there really are only 3 common sparring guns. Until you learn how to use the colt6. |
11-10-2012
|
8 |
Resigned iEra PR
Join Date: Sep 2012
Location: London, United Kingdom
Posts: 1,916
|
Glock is hardly used now due to its nerf. It's much easier to beat now as there is an increase of freeze when the bullet is shot. Sten and M4 are the same. You can spam them I guess but it's not hat going past them. But when it's a 10 damaged BAR you're faced with which is being spammed in a corner and just being shot up and then down, you are guaranteed tO lose a high amount of health. You guess you could apply your scheme of 'nerfing and refunding' Meph, but isn't a simpilar solution just making a new spar in which you are given an automatic gun (and a random spar melee) like EVERYONE else so everyone will have the same chance of winning but the skill level will play a huge role on who wins and looses. After this is applied, a new base in which when you enter, you are given an automatic special gun and melee could also be implied. I honesty don't see any problems behind this proposal as nerfing the guns and refunding would make the current users complain but making an individual spar (possibly base, fingers crossed) would mean that it is totally optional whether you want to enter or not KNOWING THAT YOUR SKILL LEVEL WILL PLAY A 100% ROLE AND NOT THE ATTRIBUTIONS OF YOUR GUN. ![]() |