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03-22-2018
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Banned
Join Date: Sep 2011
Location: UK
Posts: 3,215
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To be honest not that overwhelming. Ik players have got to high levels and really getting into it but for me I seem stuck after the quest storyline- Nothing has stood out to me to gain xp etc while others in groups-with staff members or not somehow seemed to get high levels quite quick. I just got told to look around yet never found anything? not for a solo player, that needs working on imo not everyone is going to go onto this game in groups already made over even through graal; this game doesn’t seem to grasp that/doesn’t care. When I roamed around most map I didn’t see much to get xp from to level and the dungeon I tried getting to(some water one?) kept warping me back before getting in? think I ended up trapped somewhere near there aswell.didn’t even attempt to play after that. Also not sure if fixed but for me on ios iphone x, all the monsters or baddies that were on map levels have disappeared from how it originally was on first release so can’t even grind on them. I hope that you’ll make so was like originally release where the storyline goes around the full map-taking you to each section; so you can see as player where x dungeon, grind points etc so you know where everything is THAN doing just one part then having to explore without any info of where anything is as alot isn’t that clear now imo. Clearly something is wrong for player that levelled fair time on original release now has not much clue of how and where stuff is now(Note: Also didn’t know where stuff was on originally release that’s why the big storyline going round full map and sections help) |
03-22-2018
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Terra Branford
Join Date: Apr 2013
Location: Next to you
Posts: 3,284
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water dungeons require a partner to enter and desert dungeon require 4 members to complete. if you want to level, you should kill the mobs in mines from level 1 to 10 or 12, then grind water from 12 to 18 or 20 and the rest at desert. Farm the mobs there, and when you reach 25, that's when you should farm deeper in desert at the arena. I haven't play Delteria for a few weeks, so my way could be outdated and there are new dungeons to grind, but that was how I got to 25 in a short amount of time. I also started an account on PC and got that to level 18 in a few hours, so it's not that bad. |
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03-22-2018
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10 |
Registered User
Join Date: Jan 2014
Location: Delteria! Also Canada.
Posts: 17
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Only the pig dungeon is designed to be completed solo. The other dungeons are intended to be played with people. Either bring your friends or make new ones in game. That's the whole point of the MMO-ish style we're going for. The leveling up is meant to be quick, because the slow grind of getting to end game content has always been an annoyance to us. Let's just hurry up and get to the end stuff. PVP or PVE. That being said, we have left you a little in the dark as to what you should do after the tutorial quests are done. That was meant to get players to go out and actually explore. We want people to play the game and figure out their own ways of doing things, keeping the "light touch" approach. This might not be working as intended and further guidance may be added to help bridge the gap. IE quests to get you out into the overworld. |
03-25-2018
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11 |
Registered User
Join Date: Jul 2015
Location: Chewbaccastan
Posts: 1,013
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There does need to be more solo dungeons to get people into the game or a No PK Area needs to be put next to dungeons for people to do it with randoms if they have to. More beginning dungeons need to be added for players under level 10. Hitboxes need worked on for a couple of the npcs i suggest going through them all when the games about done to fix them up a bit. WARNINGS need to be put when you first start the game for people with old devices. Used my old android to see how it would work and the game basically killed the device. Was forced to take the battery out cause my whole device just froze up and got as hot as a microwave. (Never experienced a problem with any other app on that device before like that)
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