03-27-2018
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Banned
Join Date: Dec 2017
Posts: 253
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Ur delusional if u think sparring or towering (anything competitive related essentially) actually matters anymore. You make more money targetting gullible 12 year olds with rich parents and a lot of free time, rather then people 17+ who gs for fun and are smart enough to avoid obvious scams. There are some exceptions obviously (striken). The 10% of people that actually want to play competitive graal (pking, towering, sparring, guildsparring) are pale in comparison to the hordes of tweens maxing out their moms credit cards for 2p mounts. Essentially, until we make up >30% of classics revenue we wont see any type of change |
03-28-2018
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Banned
Join Date: Sep 2011
Location: UK
Posts: 3,215
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Graal ain’t really gnna die unless something totally brand new comes around that shifts everyone of their phones, the community itself is what’ has kept a massive majority playing.. So if it was to die/killed off in few years or something it’ll be by it’s owner. That ain’t even a dig.
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03-28-2018
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Registered User
Join Date: Sep 2015
Location: stranger danger ://
Posts: 320
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If the player count used to be 3k during my time and now it’s 2k, that means they have moved on or are Interested in other games, which is what leads to a game slowly losing its playerbase and therefore dying.
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03-28-2018
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Banned
Join Date: May 2013
Location: California
Posts: 894
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03-29-2018
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26 | |
SIGNATURES > NEW SITE
Join Date: Nov 2016
Location: behind the wall
Posts: 1,154
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03-31-2018
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28 |
The Eternal
Join Date: Apr 2017
Location: York Town
Posts: 1,152
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While there is many theories if graal is gonna " die". While I doubt it will die. Also not 100% sure what people are referring by lower player counts. From what I seen it's still usually a strong 3600-4000 during the day atleast where I live it may lower at night or during school I don't know. But we will have server lag regardless until Graal decides when it actually wants to make things to spread out lag or reduce it. You have too many people from too many places around the world all jammed together in the one map. Graal Classic map is not that big at all. It does not take you much more than a minute to casually walk without a mount from Onnet or Mod to destiny. Infact with its size it r really should only be supporting around 1600-2100 players. What we have is basically double that. That's why for example unless you got really good internet and a really good device you'll probably have around 20-40 fps walking into Graal city. Which is jammed with people upon people. Which is why you not only will experience lag because of a mass of people around you. But it can also cause server lagging as well. Which is basically why graal needs things like servers or something like that to not have the lag caused by the amount of players clumped in one map.not sure why graal does not consider or take that into account. |
04-03-2018
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Baddy Killer
Join Date: Jul 2015
Location: United States
Posts: 580
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