07-28-2015
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Registered User
Join Date: Jun 2015
Posts: 111
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07-31-2015
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UnIdentified
Join Date: May 2015
Posts: 776
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crafting guns and rare melees would be great alpho, i think some times there could be rare recipes so it makes crafting more intimidating and fun so like maybe random there could be 10 recipes at some location and whoever makes it gets the recipe so there's rare things to keep crafting active. crafting guns could work as you build each parts for the gun and that would be cool i also think we should be able to somehow get gun skins.... in crafting? idk |
07-31-2015
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Registered User
Join Date: Jul 2015
Location: Taco Land (Mexico)
Posts: 3
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Ok, if you are going to keep the rare recipes, i have an idea about their location. Also, i like the gun parts idea, so, i'll throw it in with mine's, hope you don't mind. How about you can get them while mining on the dangerous mines?, no one goes there anymore, but, how could we get them?, well, you mine, mine, and mine, and you would eventually get a gun part, or a recipe. For the hole room to not get crowded with people and you barely getting anything, have them randomized, so you don't end up with the same players in a very crowded area. Also, why not get them from sea chests too?. Again, you fish, fish, and fish, get a sea chest, open it, and get, or a gun part, or a recipe. Is a dumb idea, but i had it stuck in my head for quite a bit. |
07-31-2015
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Kaleb
Join Date: Dec 2014
Location: Ol West
Posts: 458
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Oo i like the idea of finding things for crafting from sea chest it makes sense . I was thinking that crafting should tie every skill together.... Need Wood from woodcutting to craft things,Need minerals to advance your items,need firemaking to burn stuff,and need fishing to get recipes and parts from sea chest. Also i think if wood and minerals become used in crafting there should be some sort of stand that players can buy wood and minerals from players with higher lvls then them. |
07-31-2015
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Itkitt
Join Date: Aug 2014
Location: Malaysia / Ol'West
Posts: 509
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