A couple of players have suggested re-playable side quests, which is a great idea - but obviously some players are worried that it would end up to be some sort of chore.
To be honest, in terms of ways to gain something free on Graal, it will be a chore. For example, Trick or Treating on Graal Classic. It will be hard to escape that element of hard work, but it's important to make it enjoyable and rewarding - for those of you who are worried it will be like that.
Anyway, my idea is some sort of a credit system. You complete a task, a daily task - whatever - and you can either receive sheriff badges, Indian feathers... I don't know, you get the idea - obviously depending on your faction!
There would be different NPC's that give different amounts of sheriff badges, chicken or whatever after completing a daily task set out by them. The amount they give would depend on the difficulty and how much of a chore the quest/task is.
The currency in which the NPC's provide a player would then be used to exchange it for presents. If a person did more chores, and spent more time - they would obviously get a better present.
That's an idea. Some may favor it, some may not. Thanks for reading.