Limiting people like that wouldn't really solve the problem. If you don't put it astronomically high(like at 3k), then regular pkers will get limited by it. Besides that, limiting people has all sorts of weird implications. (Areo's reply to my post) woops lol
Well, what I had in mind was to make pks like the pyrat quest. Of course, with a few minor differences. Like, limit the pks to, lets say 100pk per day, and the reward being 100 gralats or so. Players can choose to continue to pk as much as they want all day but get the reward once. We can even call it "Pk quest". It may give players the incentive to do another activity and limit account sharing. Give players the knowledge about how there are other activities on graal besides just pking all day. I find it troubling how stats are taken so serious.