06-11-2018
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Registered User
Join Date: Jan 2016
Location: Neverland
Posts: 497
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06-15-2018
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86 |
ClanDestine
Join Date: Aug 2014
Posts: 953
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@Bryan it’s not a matter of killing the same person twice in a row uninterrupted, as I’ve killed Player A, Player B, then Player A again in multiple instances and get no kills on any of them. I think it’s more of a matter of just killing a player a certain number of times within a certain timeframe. The only reason I can think that this would have intentionally been implemented would be to stop kill boosting. And while it does effectively put an end to that, its at the cost of destroying legitimate PKing too. We don’t even have many notable cases of people getting high PKs off of boosting, and the one or two we do have were handled appropriately. This just seems like an overkill of a solution to a minor problem, with side effects that are worse than the problem itself. Why? |