08-03-2014
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Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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Last time I set it so Q would also close the menu it was removed :/ edit: This would be something that would probably be worth looking into, but at the same time probably wouldn't work out quite as smoothly as you originally plan. The biggest issue I can think of is: 1) Documentation. How would we tell these players that they can actually use various keys for shortcuts? 2) Customization, or lack thereof. The more keys we add, the more players will probably want to customize them. That opens a whole different can of worms... We'd have to sit and create an interface meant for swapping keys and input, and then plug them all into whatever systems actively use them. I don't even know to what degree that can actually be done, because of the way the input systems are scripted.
Last edited by Dusty; 08-03-2014 at 03:44 AM.
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08-08-2014
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Guest
Posts: n/a
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Would be nice if you had the options for messages to appear automatically instead of clicking them and then fade into a transparent screen that lights back up when your cursor is over it. There are still quite a few PC users. If Stefan didn't kill the pc server by neglecting it and charging monthly fees it might not be as dead as it is. Plus a server that allows both pc and Idevice will always be more popular than a just pc or just Idevice.
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08-09-2014
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:)
Join Date: Sep 2011
Location: no.
Posts: 10,309
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08-09-2014
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:pluffy:
Join Date: Aug 2011
Location: Sweden
Posts: 5,944
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08-09-2014
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Join Date: Aug 2011
Location: napping
Posts: 1,381
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I think for the iPhone Classic server, the mouse was meant to emulate the touch screen on mobile devices. Being more trouble than it seems worth, straying from the native may not be ideal. This is coming from someone pretty used to hotkeys and shortcuts.
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