04-17-2017
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Wingsfield
Join Date: Sep 2011
Location: in a bar
Posts: 269
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Yea when this was first implemented I saw it as a good change of pace and thought it would be cool to have new guilds compete for the bases but everybody is so quick 2 jump on joining whoever has the base instead of trying to contest it it gets kinda annoying. Like tomatoe said we wanted to improve basing with this kind of rotating, honestly I think allies should be removed entirely. It's dumb how allies get no Merritt out of defending a base when they're kinda just used for meat shields. Another is reducing the amount of gang members a gang can have but idk If we add more bases and stick with the rotation there's still going to be peacing and the big gangs are still going to be there it's just giving the smaller gangs a chance to have the other forts. I also want to change how gangpoints are obtained to make it feel more earned instead of just waiting but again idk these are all ideas But yea the rotations is a good band aid it just needs a more solid build for basing |
04-17-2017
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Registered User
Join Date: Feb 2017
Posts: 13
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04-17-2017
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Registered User
Join Date: Feb 2017
Posts: 13
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04-17-2017
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Registered User
Join Date: Jun 2015
Location: In A House
Posts: 572
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I feel gang points plays a big roll in the reason why everyone peaced in the first place. Everyone wanted to afk for gang points. I do like the new timer in bases that you get kicked for standing in the same spot for so long, but that didn't help enough. I think the timer should be scrapped, and I think there has to be a system used with gang points that involves with killing people in bases, maybe that would get people together to base. While at the same time I also don't see that working, there are many ideas that everyone has to prevent peacing, but honestly I don't see them ever working (not trying to be a downer with that lol). Peacing will be a thing with basing to the day Graal dies out. I honestly think that basing shouldn't be messed with, as most players liked the old way, 5 bases open, no closing.
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04-17-2017
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Circus
Join Date: Sep 2011
Location: London
Posts: 2,090
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I agree with what messiah said. In my opinion, I think gang points should be rewarded per kill, not how long you're in the base. As well as gang points rewarded for taking the base would be nice also. 5 bases should be open imo, just because I miss the old style of basing
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04-17-2017
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Banned
Join Date: Nov 2012
Posts: 4,173
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