Espero que tus chinchillas estťn bien, amigos ʕ; •`ᴥ•īʔ
I offered to make my buddy some customs. After weeks of demoing them in the Graal Viewer, he finally uploaded them in West. They came out functioning like a giant load of cat balls. For all your sakes, I'd like to take the liberty to share a few of the pit falls I've discovered...
Now, I know what you're thinking, "WHIPPY, THE GRAAL VIEWER CAN BE OPERATED BY A MONKEY, WHY YOU HAS TROUBLE WIT IT?!"... Take note friends, I am only partially an idiot! I truly dotted my I’s and crossed my T’s while working on this. Triple-checked my work on a subatomic level. I'm 100% certain there were no faults on my behalf. So, through my vigilance, I've come here to roughly label the mishaps I’ve discovered thus far- to label the disconnects between The Viewer and West... all of which will save you a fist-full of agony.
Now, I'd like to point out that this mainly applies to kids who make their customs from scratch (as I have done). If you're only doing edits or slightly plagiarizing existing uploads, then you shouldn't need to check your work anyways.
Without further a due, this is a slight overview of inconsistencies I've discovered after uploading. Inconsistencies that you should be aware of if you choose to demo your customs in the Graal Viewer before uploading them in Ol' West:
In the Graal Viewer, the location of where your head meets your idle (and about 1/3rd of running) body frames will be +1 pixel on the y-axis. So when you upload your customs to West, your head will be one pixel lower (-1 on the y-axis) in many cases. About 1/3rd of the time, on running frames, I found it to be -1 pixel, +1 pixel 1/3rd of the time, and miraculously 0 on spot 1/3rd of the time. I could define the exact frames in which each occur, but for now I'm just giving a rough estimate. Basically, it's a crap chute.
The northern-grabbing head frame in the Graal Viewer is not the one used in West. The Viewer uses the 1st head frame from the template, but West uses the 9th frame. This was the first flaw I discovered before I finished my work, and I thought I was losing my mind. There are 100 frames of work to be done. It’s mind-boggling enough without this broken app jerking the rug out from under you.
Lastly, and most horribly… the eastern and western-running (side-running) frames… These are the frames pulled from the body sprite sheet to create the running animations in the Graal Viewer. (Coordinates apply to the frame locations of the Graal body template):
Northern-running animation: 1◊2, 1◊3, 1◊4, 1◊5, 1◊6
Southern-running animation: 3◊2, 3◊3, 3◊4, 3◊5, 3◊6
Eastern-running animation: 4◊9, 4◊2, 4◊3, 4◊4, 4◊5, 4◊13, 4◊6, 4◊1
Western-runn... wait, what? What the heck is that?! 9, 5, 13, 6? WHAT?!
No, for real. Check it for yourself. I tailored my buddy's customs to that crazy Graal Viewer running animation sequence, and after he uploaded them to West, it came out looking like some B-rated exorcist film ʕ-ᴥ- ʔ Not only was his animation in shambles, but his head was popping off his body about x5 worse than the southern and northern-facing running animations.
These are the inaccuracies I’ve discovered so far, and any Westies that plan on using the Graal Viewer should take heed. Death traps await you around every corner. There may be inaccuracies in the sitting and grabbing frames, but I haven’t looked into those yet. As a bonus, I’d also like to warn about the single-arm frames (1◊16, 2◊16, 3◊16, 4◊16). I placed my customs arms fitted accurately to my body frames (which were located nowhere near the default noob arms on the template). The arm turned out beautifully while grabbing and holding bushes, but does this trippy double-arm glitch while dancing, holding guns, etc. Be warned about where you place your arms on the template if you’re making your customs from scratch!
As a final note of clarity, I'd like to mention that my buddy has only uploaded the customs to West. These are strictly inconsistencies viewing customs in the Viewer vs uploading in West. The Viewer may very well work perfectly for Classic, but I couldn't say. I am surprised that nobody has come out about this yet, but *shrug* I just thought I'd make everyone aware of this stuff, just in case kids be like "Wtf my head popping off for?"... cuz I have seen my fair share of that going down. I could dig more into this topic and share the EXACT degree of each and every inconsistency, but at this point, I feel that trying to calculate all of this is WAY too hastling (besides, it's not like I'm getting paid). The Graal Viewer is basically a lost cause if you want exact measurements. Kids would be better off screen-capturing in-game shots of Noob templates, popping them in their art program, and lining everything up legitimately (as I have done). I could easily explain this if I were to make a YouTube video. Thoughts?