NGS will likely come around 2020. By then, the servers will be decimated (as we've seen a severe downward spiral for the servers in recent time) and the implementation of the NGS will actually kill the game lol. Even if this prediction is wrong, i have a gut feeling the NGS will be a huge disappointment. Probably will just be a system that hackers exploit where admins "don't notice."
What we really need for the NGS is a system that rewards all fields. Everything from house rating to to towering. At the end of the season, there a top3 for the guilds that did the overall best in all fields, and each category (sparring/towering/etc;) has a top3 aswell. Could lead to some sparring guilds/baddy killing exclusive guilds mixed in. That makes the most sense to me. There are a lot of little details that would make the NGS better or worse. For example, the MoD guild library now being old and outdated could get a revamp, with many more bookshelfs. Could fill in all the GST winners since they stopped updating, and also maybe the #1 in each thing per season. Old system on the left side, new system on right side.
I also don't agree with the idea of towering hours being removed in the new system. Maybe they should remain as a cosmetic on the guild page, or there should be plaques given for 1k/5k/10k milestones to all members.
I'd also like to see spar rooms revamped. A spar room which only allows north americans to queue, among other things like a "noob only" room to prevent boosters/noob hunters. GST winners should get a belt added to their furniture, a gralat reward, and the usual hat/belt. Something I don't support is the GSTs merging. I think there being an idev/mixed bracket makes sense. If i'm an idev gser, i'd rather enter a GST bracket with only other idevs.
I could see a lot of good/bad with the NGS. Clandestine/Omnes have already tried to build up guilds with a balanced mix of all competitive communities, it'd be nice to see this rewarded.
I'd also like to see guildsparring rewarded season round. Not sure some good specifics on a system for that, but something that accounts for the amount of people on each team/the 1v1 ratio of each member maybe/and how long the match lasted. Example if it was a 2v2 and the match lasted 3 seconds, no points should be awarded cause its obviously boosting.
Another VERY hypothetical idea, season round GST. Teams guildspar for points first week of season to make the top32 for mixed/Idev. Then theres firstround one week, teams that got firstrounded are eliminated. Next week is second round, teams can make changes to their roster and whatnot. A very hypothetical idea.
Dear developers, i know youre not reading this because you dont care what the community says, but please make the ngs good.