Around 300-400 people are on at most of the time, leading to believe and make the assumption that around 1,000 people log on daily. (I could be wrong)
Yeah... the map could certainly do with a revamp, but it doesn't seem like the staff are prioritising that the at the moment, however I don't know...I heard something about Unix hiring professional artists to re-create all the tiles and tile set.
I think I saw somebody say that our current daily player count is like 1.6k somewhere.
Seems legit because Graal in general has a huge atmosphere at night, the morning, and late day.
Eh the old map was nice. But making the new map more spread out would be nice the only place people are at now is trade tables, start and bases. Why not give a reason for people to go around the map like on the old map going around for trash was good now you lower the spawn rate and nerf it and the only place you can you get lots of trash is at th front of Aires. Next is to make our current planets have a purpose a reason for people to go there. I remember the first time I realized I could go to other planets I was so excited. Giving those planets new life and add new planets with entirely different concepts. Next it would be nice to remodel spar and add mech spar or just remove the sign it's weird.
Completely forgot about mech spar...
"you can ride mechs around the map"- Tash 2k15.
Rip the dream. They were working on that for so long...
Plus lava planet is the biggest lie.
At least have the quest resetable like pyrat
The fun in graal is ruined because of jet packs. You want to go somewhere and all you do is take out your jet pack and fly there then come back to start. Nothing seems fun anymore. So my idea is to get rid of them from the trade tables and add batteries. Or gas whatever. Each battery would last maybe 25 minutes from actually using it so it'll last a while. One usage steadily is decreasing the jet pack starts to get slower. And once it runs out you need to go back to the jet pack shop and buy new batteries.
Jetpack wasn't op. Its still slower than exports... Made exploring fun. A lot of things on zone are pretty ehh. They just need to be limited.
We also need this thing that you can kill a player even if he/she goes into a building but thats only for five seconds.
Tbh part of me agrees.
Tbh part of me disagrees.
Because sometimes you generally do run away because you don't want to fight... Like rip all the noobs that don't have the means to escape.
We need to make the entire sky base a NON-PK area and move PK to basing, CTF, and PK arenas.
It's what made the map unique.