12-06-2015
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Registered User
Join Date: Sep 2015
Posts: 109
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Hey, Elk isn't the only one who can create graphics! There are some decent staff members already. We don't need a tile set exactly right now, we need some more creative thinkers who can put their minds to the code and animations. So far we got coders and animators waiting on graphics I think. Bad call on their end. |
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12-06-2015
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14 |
(☞゚∀゚)☞ dank meme ☚(゚ヮ゚☚)
Join Date: Oct 2012
Location: Utah
Posts: 5,261
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What izone also lacks is unique combat. "But ghetto 360 shooting makes izone unique" No **** off, it doesn't make it unique at all. In face seeing how guns are literally almost the exact same as era, izone is just a watered down version of era. This drives me insane, izone was never built around what it was supposed to be built around. Large galtic conquest of planets. Instead they used ieras forumula of close combat cahos and long life span because of it. Thus it resulted in insanely boring gameplay on the larger planets and thats why they are dead. They are boring as **** because the guns are not designed for open combat. Im telling you guys 2.5x the current bullet speed, increase damage just a tad, redisgn the bases (the map layout for the skybases are atrocious), redesign spar to have 5 squares of cover and a larger arena, add in cover to some of the larger maps, or better yet give the defense class a deployable barricade that absorbs 200 hp. This game is way too easy and is ensentally a less skill version of era. |
12-07-2015
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Banned
Join Date: Oct 2011
Location: Land of Music
Posts: 1,232
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im limited in ressources for realizing an extensive tileset a tileset is only 2048x512 there would be a way to utilizize every bit of the engine with addtiledef2 but that would only create a headache and remove the functionality of changing the tiles altogether for seasons the things i would like to make on graal are impossible with this leveleditor and size of tiles |