There needs to be a more proper balancing system for teams on PvP planets. the current system only stops players joining a team with like a six more player advantage. In the end you still get games that are like 12 versus 3 which is a very unbalanced game.
With an unbalance game like that, it really sucks all the fun out. You've seen games where at conquest all they do is stand on the top while one or two players attack. What's the fun in that? There's barely any actions taking place because it's really unbalance and players who attack just leave thinking there's no way they'll win and it's not very fun.
I was once in a game where Obsidian was attacking Retaliate at Choros. The teams were pretty balanced and the match went on for quite awhile. There was lots of players on both teams where it wasn't just who can outnumber the other. Since the battle went on for quite awhile other smaller squads had fun attacking the other planets.
Now, this is not all hate on Zone, just my opinion to make Zone more enjoyable. What I request is to fix the balancing system so that there can be only a maximum of one or two player advantage. This will encourage more squads to attack, not having one squads run the three planets at one time so often, and hopefully increasing the amount of dedicated players to Zone.