02-14-2016
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Banned
Join Date: Sep 2011
Location: UK
Posts: 3,215
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The point of less bases was to create more competition, not to help beginners. Personally still think the basing system is a mess on zone they should stick with like 4bases (based on poll ingame of best base the other bases etc get scrapped/changed into a different guild activity with ldrbd maybe) Its shame to see how zone is (the game itself wasfairly good) I think its changed alot with gun nerfs buffs etc and the point of overall thinking more is better..thats not always the case and wasn't really thought through imo could have spaced stuff out and also had better update of it than just dishing everything into being another base. |
02-14-2016
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Registered User
Join Date: Feb 2016
Posts: 189
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Play Era, absolutely now new gangs can even last against the generic well known squads, you can't help it, hat chasers be hat chasers, they complete a 1k, thier leader starts a new squad, they join and repeat, newbies is powering newbies squad, and those newbies doesn't bother with planets, most go Gem or Sky
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02-14-2016
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Dream Machine
Join Date: Feb 2014
Posts: 761
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As of now, theres no bases for new players, aries might be the closest one tho. I think more bases would help, and re-working the bases we have now (horrible designs imo) would also help. And most importantly, we need things to get people to start basing and continue to do so, 1k hats will only take us so far.
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02-15-2016
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Banned
Join Date: Sep 2011
Location: fighting alt-right
Posts: 2,570
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Maybe there could be 4 tiers of bases; 1) less than 100 hours, 2) less than 1000 hours, and 3) less than 5000 hours, and then 4) any amount of hours Each tier could contain two or three, bases. The skybases could be tier 4, planetary bases contain the other three tiers. Competition promotion!!! |
02-15-2016
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Registered User
Join Date: Dec 2014
Location: Sweden
Posts: 570
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02-16-2016
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PigParty🐷
Join Date: Apr 2013
Location: PigPen
Posts: 2,913
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02-16-2016
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Banned
Join Date: Sep 2011
Location: fighting alt-right
Posts: 2,570
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