03-11-2014
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michael
Join Date: May 2012
Location: Hyrule
Posts: 3,511
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no. Not exactly an advocate for rewards for individual stats. I guess ill give the run-down again: Individual rewards were removed because of abuse; Stats would be abused more than they already are without the motivation. Players shouldnt need the motivation for a linear, quantitative stat; in fact they dont need motivation because spar PK and BK are still popular activities. As time goes on, the people who reach these milestones exponentially grow: staff arent going to keep track of God-knows-how-many-hundred-thousand graal accounts for people who have 10k wins, 100k PK or 100k BK. Edit: after reading the end of OP, my last comment is unnecessary You say, "Incentivize it so more people do it." Why is it important for people to make these milestones? It wouldnt promote higher participation rates for these activities; the only people who dont spar pk bk are the role players, who wouldnt bother even with the motivation. |
03-11-2014
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Enguard & Alumni
Join Date: Sep 2011
Posts: 5,773
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that logic and reasoning, thanks for your input there's like 100 people with 10k spar wins so I have no idea what you're talking about not a single statistic on this game is hard to achieve, it just takes time I don't really care what the milestone numbers are or whatever, so arguing that point is moot that's easily taken care of if staff get off their asses and put measures into place to catch people who boost, and it's already pretty clear who does the boosting when there are public leaderboards so it really isn't nearly as severe of a problem as you make it seem
there is no "keeping track" required you touch an NPC and if you have the required stats, the hat is added to your account what the hell would make you think that at all what happens when the GST comes around, the guild spar arenas go from 0-10 people in them to 50+ (both of them) every day leading up to it all for a ******ed little hat a competent staff member should take 1 hour out of their day to make this happen so that less people sit around and chat and actually participate in the game not liking the idea for opinionated or personal reasons doesn't really make sense, I'm suggesting it because it'd make the game more active and lively overall because I guarantee if they announced that spar hats were back today there would be a streak room queue of 20+ immediately |
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03-11-2014
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Registered User
Join Date: Mar 2012
Location: In your heart
Posts: 2,813
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Spar hats and pk hats are an absolutely great idea. They've been on iera for a while and they're just a really good thing to achieve. If you think they shouldn't be added into classic, I'm not saying your opinion is wrong, but it is.
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03-11-2014
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Enguard & Alumni
Join Date: Sep 2011
Posts: 5,773
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ya, I don't need any motivation to keep sparring because I enjoy doing it, but I know it'd encourage other people to do it everyone who PKs or spars sets personal goals and stuff like that for themselves, and I don't even care about hats but it's nice to have some symbolism of the achievement IDK, just feels like more people would be interested in playing these parts of the game when you add achievements to them
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