Twilight princess used the same engine as Ocarina of Time.
No, from the things found within the coding of twilight princess it was using a modified wind waker engine. You can see, and I think use a few, wind waker items. The movement system is also taken directly from wind waker.
Although I don't like Call of Duty that much, I still buy it every year, just because my friends do, and I want to be able to keep playing with them. If it was up to me I wouldn't of bought past Call of Duty 4.
No, from the things found within the coding of twilight princess it was using a modified wind waker engine. You can see, and I think use a few, wind waker items. The movement system is also taken directly from wind waker.
They have stated that all Zelda games are built directly upon the engine from Ocarina of Time, and this is not surprising. Very rarely do developers create an engine from scratch because engines are serious ****. Engines evolve and get updated. Just as Twilight Princess used a modified and updated engine from Wind Waker, Wind Waker was using a modifed and updated engine from Ocarina of Time. This is a pretty common practice in game development. The only game I'm not sure about using the same engine is Skyward Sword, because everything about the game is so different(and it wasn't confirmed), but I wouldn't be surprised if they again, just updated the engine.
I dont think Call of Duty is horrible, but there are much better games. All my school loves CoD. I played until CoD 6. I dislike Black Ops and Modern Wardare 3.
Whats so good about these games? They're all the same fighting the Russians or the Arabs...they use the same exact gaming engine every game this **** franchise is ruining gaming.
I've never found CoD to be innovative or particularly amazing. Sure, it's fun every once in a while at a friend's house, but otherwise there are MUCH better things that can be played.
They have stated that all Zelda games are built directly upon the engine from Ocarina of Time, and this is not surprising. Very rarely do developers create an engine from scratch because engines are serious ****. Engines evolve and get updated. Just as Twilight Princess used a modified and updated engine from Wind Waker, Wind Waker was using a modifed and updated engine from Ocarina of Time. This is a pretty common practice in game development. The only game I'm not sure about using the same engine is Skyward Sword, because everything about the game is so different(and it wasn't confirmed), but I wouldn't be surprised if they again, just updated the engine.
If I remember correctly Assassins Creed 3 uses a brand new engine built from scrath, is it really that hard (sorry to sound ignorant).