07-15-2014
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Registered User
Join Date: Jan 2014
Location: BTK
Posts: 500
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07-15-2014
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Enguard & Alumni
Join Date: Sep 2011
Posts: 5,773
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There are very few reasons why anyone would think UN is a good server, and they boil down to:
That works great on the PC platform, where the max players you'll see are 60, but I can assure you that none of that would translate very well to a mobile platform where you'll see 1000+ (or in iClassic's case, 3500+) players:
So, what happens when you take away frequent events, an expanded economy, and lots of quests? Well, then you get iClassic. |
07-15-2014
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🍇🍏🍋🍊🍒
Join Date: Mar 2013
Posts: 4,330
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Yes it probably will be hacked like the most recent duplication glitch on iZone, but it'd be fixed. They are a disadvantage either way, whether it's on mobile or pc. But that's the player's choice whether or not to do certain things without the full amount of hearts. |
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07-15-2014
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US (BTK)
Join Date: Sep 2011
Posts: 226
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As for trading, many MMO's have a trading system, why can't Graal follow suit? Yes the system could be exploited, but I do think Graal has some competent developers who could prevent this. So there could very well be an economy. Of course scamming is around in any game and usually can't be avoided. So it's trade at your own risk. As for heart quests and disadvantaged players, isn't that what a game is? If a player who just started out was equal to a player playing for years, where would be the challenge? In many games you start out weaker and as you do quests you not only become stronger but familiarize yourself with the game play so you can have a clue. Just my thoughts. |
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