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03-17-2017
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Registered Bomber
Join Date: Dec 2013
Location: Clock Town
Posts: 401
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Yes |
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03-17-2017
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Kush420SwagYOLO
Join Date: Sep 2011
Posts: 261
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As nice as "pure gratification" sounds in theory, it demotivates a lot of players. Competition is fun but not when the competition is a bunch of noobs who started the game 2 weeks ago and will soon lose interest as well because pure gratification gives you nothing to show for your accomplishments and really no one wants to tower/gs/spar versus that low quality of players. @Reemas |
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03-18-2017
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Registered Bomber
Join Date: Dec 2013
Location: Clock Town
Posts: 401
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03-18-2017
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Banned
Join Date: Dec 2016
Posts: 100
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more importantly, pure gratification doesn't make money/revenue for graal. that's why the game can blatantly steal your money, not give you gralats, ignore your support emails, and generally not give a ****. it's because since no one wants to admit there's a problem that roots below "xd xd towering", everyone will still fuel the server owners' crack addiction while they bang cheap somalian hookers off of the $100 USD you spent on gralats. ($5 of that USD spent glitched and didn't give you a pack.) the bottom line is, you're not here to enjoy playing graal. you're going to ignore the sideroomers, the dead towers, the military edgelords, the stupid bans, and the toonslab support system that hasn't responded to a single message in months. you're not here to enjoy it, like i said. you're here to generate revenue for the server. you'll continue buying the lazily done items, you'll continue dealing with the stupid, uncalled for disciplinary actions. and after all that is done, you're still going to buy ****. the competetive aspect of the game is so horrible, that if you do use the lox method and just go full social, (or military even) you're now going to rely on custom gfx, items, guild houses, and player made things for fun. that's going to cost you money, so i hope you're ready to open that brand new wallet of yours. in fact, just sell the wallet for a extra itunes. when the new guild system launches, it'll most likely be a huge disappointment that completely clashes with the idealism and goals of having fun being a towerer. or, the guild system will just get delayed for an endless amount of time. even more likely though, it'll just get entirely scrapped and the admins will say "sorry lol." another thing is, not only have we lost the whole competetive aspect of towering, we've lost a crap ton of the towers. york, castle and snow. im sure there is others. then, you know all of this. and you just deny it. you go and you try to act really random, cool, and pretend you just don't care about the law in the city. of course, you can't hide the fact that you care so little about graal you spent 1000 dollars on it in 2016-2017 alone. then of course, every so often they do an unbelievably short, pointless side quest that unlocks a new item. that quest seems to usually rely on a paid item as well, so good luck on that. then, you get hyped af that "winged lord fly dragoon mountbatten pig 2p mount" gets released, and it costs 100k gralats. (lol.) currently, 10k gralats is 5 dollars on facebook, so you're gonna need ten 10k gralat packs to get the 100k 2p mount. five multiplied by 10 is 50. so according to the graal system, the 2player mount is worth 50 USD. here are a few other things you can get with 50 USD or less. https://www.walmart.com/ip/Grand-The...V-PS4/41049186 Your phone bill http://www.target.com/p/coleman-gues...n/-/A-13186395 Movie tickets Having your car cleaned ($50 is the least or a cheap average) there you go. just a few of the MANY things you can do with that $50 rather then getting a 2p mount that will be gone for months (after you get banned for no reason.) just my little stupid rant
Last edited by Shmegg; 03-18-2017 at 04:27 AM.
Reason: Don't post links to 18+ websites.
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03-18-2017
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My sword hand twitches!
Join Date: Jun 2015
Posts: 569
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Just face it ngs will never come. Rip towering.
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03-18-2017
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SIGNATURES > NEW SITE
Join Date: Nov 2016
Location: behind the wall
Posts: 1,154
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03-18-2017
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127 |
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Battle Arena AFKer
Join Date: Apr 2014
Posts: 102
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03-18-2017
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128 |
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Banned
Join Date: Dec 2016
Posts: 100
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03-18-2017
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129 |
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Battle Arena AFKer
Join Date: Apr 2014
Posts: 102
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03-18-2017
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Registered weirdo
Join Date: Jul 2015
Location: Offline
Posts: 171
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03-18-2017
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(D19) & (Rek em)
Join Date: May 2015
Location: Germany
Posts: 945
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These things were what made Graal interesting for me. I left CD cause I saw that there is no guild at all that could keep up with it, I tried creating more competittion cause thats what me and many others enjoy the most. |
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03-19-2017
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Banned
Join Date: Sep 2011
Location: United States
Posts: 707
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if you're still arguing at this point you have autism
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03-19-2017
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133 |
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Registered User
Join Date: Dec 2016
Posts: 499
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Add 2500hr hat or if its actually coming soon nvm
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03-19-2017
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cute frog
Join Date: Mar 2012
Posts: 1,644
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It sucks that towering/sparring/PKing activity has gone down in the past year but to say that the "game is dying" is 100% false because in many other aspects the game is flourishing. The player count is rising every day and dozens if not hundreds of new players join on a regular basis. Bug catching has been revamped, hundreds of players are BKing, hundreds of others are participating in the house leaderboard (even if it's broken, there is still a bunch of activity), player-hosted events like CTF and Chance are becoming prominent, the Castle was completely revamped, dozens of players participate in looting on a daily basis, deciphering maps is a common activity for many players, we just had an entire frog event over the summer, and that's only the tip of the iceberg. I know you "true players" hate to hear this, but it's true: you are the minority. You always have been and you probably always will. And it's nothing personal, it's just how the game is. Classic is geared towards socializing and collecting cosmetics (like hats, furniture, etc.). It's just how the game is built. Classic is very balanced in the regard where all players essentially start off the same in terms of PKing/sparring (everyone has access to a sword, and no sword is better than another). Naturally, because of this, Classic is geared towards a playerbase centered more around socializing. Players enjoy decorating their houses, catching bugs, collecting loot, farming, and a bunch more. You're right, towering/PKing/sparring DID go down in activity with the removal of those rewards. But no, the game is not dying. That aspect of the game may be dying, but the rest of the game is flourishing. Dozens of players from those aspects of the game are apparently quitting, and the playercount is not changing. If anything, it is rising. That says something. Just because one aspect of the game is suffering doesn't mean everything else is. You are in the minority. Accept it. The game is not dying. Sparring/PKing is dying. And you're right, that is a large aspect of the game. But in terms of where the game is right now, it's not large enough where development has the NGS and revamping spar/PK as their number one priority (as I'm sure it takes a lot of time to balance and program). Ask anybody with access to the statistics of the game. New players join everyday, and at least half of those players are sticking around. |
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03-19-2017
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of Orange
Join Date: Sep 2011
Posts: 826
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If any aspect of the game is dying then it should be addressed and fixed. Not a lot to ask for. Your post summarized is: it sucks that the competitive aspects of the game are dying but you should subside your enjoyment of the game because other parts of the game that do not interest you are doing well. |