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07-21-2013
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106 |
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Leg hair. AND RICE!
Join Date: Feb 2012
Location: Do you really wish to know o.o
Posts: 2,803
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+1 It's efficient and I honestly don't care what I'm shooting, I'd just be glad I'm shooting something aside from random players in skyworld or mission enemies. Seriously, if this ends up focussing completely on squads, I'm quitting and never coming back. iZone has made the mistake of locking out new players by leaning to much toward stuff that most new players might not even know about, or care for that matter. |
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07-21-2013
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107 |
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Back from the dead?
Join Date: Feb 2013
Location: Australia
Posts: 2,533
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It would be cool if you could do this in groups of four. This should stray as far away from squads as possible.
Last edited by Platinum; 07-22-2013 at 03:37 AM.
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07-22-2013
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108 |
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deltaria is da fkin best
Join Date: Oct 2012
Location: your butt
Posts: 377
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Our intentions aren't based on squad we just want it to be a activity players will enjoy with their party/friends once we put in all our images and other items etc its up to scripting how it will end up if you want to help still make a perk machine in which will be used to be giving out a specific perk |
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07-23-2013
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109 |
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Leg hair. AND RICE!
Join Date: Feb 2012
Location: Do you really wish to know o.o
Posts: 2,803
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There should be temporary weapons exclusivley for usage in this event, all of which being aqcuired inside it of course. And maybe limit players to the starter rifle (don't remember what it's called) and players can't use any other outside weapons. Anyone else think that any weapons in this should have a near-futuristic theme instead of pew-pew lasers? |
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07-23-2013
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110 | |
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invisible
Join Date: Sep 2011
Posts: 293
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07-24-2013
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111 |
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deltaria is da fkin best
Join Date: Oct 2012
Location: your butt
Posts: 377
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new zombie
We have a new zombie / alien made by AVEdit: has been fixed |
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07-24-2013
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112 |
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Pixelist
Join Date: Nov 2012
Posts: 3,077
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07-24-2013
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113 |
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invisible
Join Date: Sep 2011
Posts: 293
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07-25-2013
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114 |
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Rest is for the living
Join Date: Apr 2013
Location: The United States
Posts: 612
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Update: All the perk Icons are finished 1st. Nade 2nd. Rate 3rd. HP 4th. Damage 5th. Quick 6th. Speed 7th. Tomb |
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07-26-2013
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115 |
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The One Who Loves Mangos.
Join Date: Jun 2013
Location: In your refrigerator.
Posts: 80
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I wish all the people working on this project the best of luck, this could really make the playercount skyrocket if successfully implemented in the game.
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07-26-2013
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116 |
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🍇🍏🍋🍊🍒
Join Date: Mar 2013
Posts: 4,330
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07-26-2013
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117 |
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deltaria is da fkin best
Join Date: Oct 2012
Location: your butt
Posts: 377
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07-26-2013
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118 |
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🍇🍏🍋🍊🍒
Join Date: Mar 2013
Posts: 4,330
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07-29-2013
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119 |
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deltaria is da fkin best
Join Date: Oct 2012
Location: your butt
Posts: 377
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must not let this die.. images are 95% completed before this project can go through scripting process
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07-29-2013
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120 |
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Pixelist
Join Date: Nov 2012
Posts: 3,077
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I would help but I'm making soooooo many things. If I ever do get time, I'll put something in for you guys
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