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11-19-2014
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my nama jeff ✔️
Join Date: Jan 2014
Location: Australia
Posts: 2,252
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I would love to buy that archaeologist hat.
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11-19-2014
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92 |
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Deus Vult
Join Date: Oct 2014
Location: Le Canada
Posts: 3,811
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About towers if you plan on making a new town go witn destiny a tower to be added would be antagos tower with traps like my tower |
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11-19-2014
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93 |
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Professional Burger
Join Date: Sep 2011
Location: McDonalds
Posts: 2,564
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What's Delta island?
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11-19-2014
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94 |
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Registered User
Join Date: Aug 2013
Posts: 3,204
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11-19-2014
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95 |
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Professional Burger
Join Date: Sep 2011
Location: McDonalds
Posts: 2,564
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Its annoying how theres no real direction to the quest in the new island and you basically have to ask random people how to start it. I went around and talked to all the NPCs but they just tell me the history of the island. Its telling that theres kind of a problem considering theres a bunch of people standing around advertising tutorials in their house. Apparently you have to use flippers and go into some random rock formation at the back of the island...? Thing is, I didn't know where to get the flippers. After asking some people I learned that you need to complete an entirely different quest to get a fishing rod to give to some guy to get the flippers. All I remember is getting lost on that old quest for the same reasons stated above. I think I just have a book and a key or something. Not sure where that puts me. Ugh. Its just a giant mess. Imagine if you were a new player and didn't know about any of this! It would seem almost insurmountable. There should at the very LEAST be a visual representation of your progress on the quests you've completed, quests you have in progress, and the quests you haven't started yet (Like a quest log) so you have an idea where you stand in the grand scheme of this, expecially if you forgot where you left off. |
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11-19-2014
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Delteria Manager
Join Date: Feb 2012
Location: USA
Posts: 2,474
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11-19-2014
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Professional Burger
Join Date: Sep 2011
Location: McDonalds
Posts: 2,564
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11-19-2014
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Should be fixed.
Join Date: Aug 2011
Posts: 6,359
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I like to see players experiment and pay attention to the world I try to immerse them, and pay attention to the visual hints I employ. I realize this isn't for everyone, but if you're hoping for MMO-style quests rather than Zelda-styled secrets and progress I think you're going to be unsatisfied with future content in Classic. However I also know that Classic is a community-driven game and I rely on that as well. Players will communicate their finds with other players, and once one player figures it out it doesn't take long for word to spread. That is my fall-back method for these quests... if you can't figure it out on your own then at least I know someone else will be able to help you. I'm not saying Big City wasn't flawed, it was practically rushed content and I regret it being pretty much "Digging Simulator 5000," but I figured the unnatural pattern of rocks in the water would be very obvious(in what way are they random?). I also thought the two large rocks over the hollow tree were too obvious. Besides visual queues I gave hints in the dialog with many of the NPCs and purposefully highlighted key points players should notice. Also sorry, but catering quests around only the bomb and bow gets boring and leaves little room for thinking outside of the box.
Last edited by Dusty; 11-19-2014 at 10:36 PM.
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11-19-2014
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Registered User
Join Date: Jan 2014
Location: Graal City
Posts: 25
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11-20-2014
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Registered Old Person
Join Date: Sep 2013
Location: Graal City Restaurant
Posts: 4,742
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Also, the overall FEEL of the island was immersive. The dust clouds blowing along, the palette of the area, and the artwork style, if indicative of the direction future content is going, makes me anticipate more to come! |
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11-20-2014
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The muffin man
Join Date: Sep 2011
Location: Burger Refuge
Posts: 2,262
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11-20-2014
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102 | |
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Banned
Join Date: May 2014
Location: The Grotto
Posts: 1,345
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11-20-2014
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103 |
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Deus Vult
Join Date: Oct 2014
Location: Le Canada
Posts: 3,811
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Good job If your sayn this quest sucks well just be thankful we dont have The _____ hat shop has been restocked come and see 7 days later: The ______ hat shop has been restocked Maybe their will be more quests more adventure More content dungeons I like zelda styled quests I like to take my time searching around the island to figure out the quest If you dont like that then ask somebody who did it Good job things have been reveresed Instead of classic players quiting for era its era players quiting for classic Classic will rise |
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11-20-2014
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104 |
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Earning Unix dem stacks
Join Date: Apr 2013
Location: In a fox hole somewhere
Posts: 7,391
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I like Zelda styled quests as well :o would be nice to see seething implemented in certain areas you can do multiple times to keep people coming back. But not necessarily all combat related like pyrat bay, maybe areas that have exclusive loot items or maybe a trivia game with npcs (similar to the witch). If we ever used the cardinal for something, we could probably have some mini games. Era implemented the arcade, mini carnival was pretty much based around them, with other cool features. |
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11-21-2014
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105 |
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Deus Vult
Join Date: Oct 2014
Location: Le Canada
Posts: 3,811
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I like combat Wouldnt you want to fight lizardon(lizards with legs and swords that are evil) In a dungeon that you need to solve puzzles to complete? dont u wanna go on ur mount with ur friends soashing through dozens of enemies snd together beating the dungeon Thats a zelda mmo |