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08-13-2012
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God
Join Date: Feb 2012
Location: England
Posts: 1,043
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So you want to annoy the 100's of people who already bought a bar for 200k, then lower the price and release one at the same price? o.o;; makes no sense. Would make more sense just to delete the BAR from the store than your suggestion |
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08-13-2012
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The General
Join Date: Apr 2012
Location: England
Posts: 1,753
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08-13-2012
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don't call it a comeback
Join Date: Sep 2011
Posts: 8,268
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He's basically talking about the computer's performance as opposed to your devices. iDevices, like he said, are generally more susceptible to internet connection lag as opposed to a regular computer on wired connection. They can lag so bad at times that it can be around the same performance as, say, a Windows 98 with 512MB RAM (basically operations it can handle at once), which is very low in retrospect to computers nowadays, which have upwards of 32GB RAM. In short, the reason iEra lags is because you're playing on an iDevice, which blows internet connection-wise, and only has about 512MB RAM, which is hardly enough for iEra's high playercount. PC doesn't lag because it has more RAM and can handle more players/operations. |
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08-13-2012
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The General
Join Date: Apr 2012
Location: England
Posts: 1,753
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08-13-2012
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don't call it a comeback
Join Date: Sep 2011
Posts: 8,268
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Also, guns can be relatively cheap and still cost-efficient - we've seen a ton of them released and buffed lately. The Colt 6 is an amazing gun that can easily compete with M4 and Shipkas, which are leaps and bounds over its price. I'll reiterate what I've said a thousand times on price:performance threads. Price to performance ratio is never the same, and there will be guns that are disproportionate to the norm, if its for better or for worse. Let's use the Colt 6 for example. It has a 30,000 price tag, and sports 7 damage and a clip of 6. If we kept the Shipka at an exact price to performance ratio, then the Shipka would have 28 damage and a clip of 24. If you haven't noticed, guns that are raising in price aren't much better than guns that are considerably lower than it. The BAR isn't and arm and a leg over the Tachi Scorpion for the extra 170.000 you pay for it. The only real upgrade the BAR has on the Scorpion is the extra 2 damage and maybe a higher clip size. When you're into the top tier guns like the Shipka and BAR, the price-performance ratio plummets. At this point, you're just paying the extra 100.000 upgrade to chase that last 0.2 reduction in freeze or that 1 extra damage, which is a horrible P:P ratio, but might still be necessary. A great example is what Skill stated earlier in the thread.
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08-13-2012
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The General
Join Date: Apr 2012
Location: England
Posts: 1,753
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08-13-2012
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don't call it a comeback
Join Date: Sep 2011
Posts: 8,268
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Did you even bother to read my post in its entirety? You posted 5 minutes after mine, which would probably take you 15 minutes to read and fully understand. Maybe I should just stop making long-winded posts because some idiots on this forum have an attention span of 3 minutes. Here's a tl;dr for you. 1. Grammar is important because it makes you seem less of an idiot than you actually are. 2. Guns aren't better for cheaper, they simply have better cost-efficiency (Google that, it might be too self-explanatory for your IQ to comprehend) 3. All of your posts make you out as an idiot. |
08-13-2012
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Player Relations
Join Date: Jan 2012
Posts: 1,506
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You know. I think napalm is more overpowered than bar. It's being abused a lot in last man standing. I am going 1 vs 1 with someone. This makes it like a sparring match. What do they do? Spam napalm leaving me no where to run due to the ridiculous blast radius range and the damage. Along with that leaving a huge ring of fire which blocks off my escape paths. I saw someone spar with napalm only. It just wasn't fun to watch.
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08-14-2012
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85 | |
(Domination)
Join Date: Sep 2011
Posts: 2,133
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08-14-2012
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299,792,458 m/s
Join Date: Mar 2012
Location: Lebanon
Posts: 3,581
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@Your Off-Topic quote, I got 16 from GST ^^, PC's EC aren't as valuable as the one's on iEra. |
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08-14-2012
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God
Join Date: Feb 2012
Location: England
Posts: 1,043
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In regards to prices; When I played Final Fantasy 11 a few years back, it was very common to be paying several million more than your current equipment for marginal upgrades, it's the way games work - all these small aspects add up when put together, which is why the cost increases a lot. From a business perspective, it's logical, there will always be people who strive to be the best and want the best things in order to keep themselves at the top, thus there will always be people paying those top prices. Sure it sucks for the average consumer who will probably never reach that goal without years of work (Yes I fully understand this from the several games i've played) but some items are just not meant for everybody to attain in their game-life time. I'll give a real big example of this; On FF11 there was this one enemy, he was called Absolute Virtue, the conditions for releasing him were ridiculiously long and he was near impossible to kill without some super secret method that only the creators knew how to do in order to make it killable. It dropped some pretty damn nice items, took several years and many thousands of different theories to actually get a workable kill to get these items, and even then it may even drop one item when you could need upto 64 players to kill it. Anyways, just an example of a game where items aren't meant for everyone. |