![]() |
|
01-09-2012
|
61 |
|
zzz
Join Date: Sep 2011
Location: WA USA
Posts: 9,232
|
Didn't they add a PK house? Sorry I don't really keep up with classic anymore
|
|
01-09-2012
|
62 | |
|
Love to all
Join Date: Sep 2011
Location: Canada
Posts: 1,406
|
|
|
|
01-09-2012
|
63 |
|
Registered User
Join Date: Dec 2011
Posts: 483
|
I feel like pk in graal city would make a lot of people angry. I'd make pk in all of north graal except right by the revolution, all of belle, all of south of graal city. Like that whole are everything south of it should be pk. Maybe some spots in deadwood should be non pk but everything else should be. And maybe Yorktown should stay no pk too. Since there's a lot of shops there. Also all of snowtown should be pk, and onett too.
|
|
01-09-2012
|
64 |
|
Is not here right now ...
Join Date: Sep 2011
Posts: 58
|
this was a problem long ago and still hasn't been solved . i think the major problem was players who take it too far . times have changed from a lot of players wanting to do nothing but spar to a lot of the players wanting to do the quest's , play events and so on . but more then that it was thanks to players who want to do nothing but cause other players nothing but grief by chasing then from one end of the map to the other non-stop . thanks to these occasional assholes levels started becoming "no pk" one by one until the whole map was covered and players had to go to a "spar house" just to fight one another . This happened on shade legend as players started idling in the area0 level (which was the center point of the whole map) . they would idle there and do nothing on the server but kill the new players as they were coming and going trying to do the quest's and have fun , which was ruined by a handful of asshat's who had no intention of actually playing the server . so when that area was made no-pk they all got pissed off and left . so once again players were able to go to and from on the server without the unwanted distraction's . Now don't think I'm disagreeing about this cause i can see your point . But if it wasn't for players with too much time on they're hands to just follow the same players around for three or four hour's straight every single day i don't believe whole map's would need to be no-pk zones . This may be why graalonline put so many restrictions in place like harassment ending up in so many ban's . simple cause of players not having some self restraint . |
|
01-09-2012
|
65 | ||||
|
Registered rufp4
Join Date: Jan 2011
Posts: 3,378
|
Playing what? I thought your argument for being in a no-pk zone was idling or socializing? |
||||
|
01-09-2012
|
66 |
|
resU deretsigeR
Join Date: Dec 2011
Location: United States
Posts: 11
|
I agree. The only decent area for pking is mod. Which has became more than an unstandable area to be...
|
|
01-09-2012
|
67 |
|
Love to all
Join Date: Sep 2011
Location: Canada
Posts: 1,406
|
New weapons would obviously not be in use in no pk zones.. You would use them to pk. Yes, my argument for no pk zones is to socialize, and by peaceful i meant no fighting. The only thing i'm against in what your saying is having everywere be an open pk zone. I'm not saying your wrong for thinking there should be more pk zones because i agree. At one point everywere was a pk zone, this was taken away because of complaints and it was also far too hectic. They arn't going to change it back, especially now that the playerbase is even higher. There's not much else for me to say, sorry if i'm coming across as argumentitive.
|
|
01-09-2012
|
68 | |
|
Veritired ✔️
Join Date: Jan 2012
Posts: 4,441
|
|
|
|
01-09-2012
|
69 |
|
Registered rufp4
Join Date: Jan 2011
Posts: 3,378
|
Problem is worse than I thought. Picture 1. Current situation on Classic Picture 2. What I dream for Picture 3. What I'd settle with |
|
01-09-2012
|
70 | |
|
Kush420SwagYOLO
Join Date: Sep 2011
Posts: 261
|
I wish we could get picture 2 would love it but with the addition of the "unstuck me" as no pk cus I can already see ppl sword laming that spot to boost kills |
|
|
01-09-2012
|
71 |
|
Should be fixed.
Join Date: Aug 2011
Posts: 6,359
|
The problem is that iClassic is limited by what default offers as a system. Sure, Stefan can change it since he seems to proactively make changes to the client to benefit the iPhone servers... but the likelihood of THIS grabbing his attention is low. Either the area is going to be PK, or it's not. There can't be some sort of timer system unless they drastically change their methods. I was always in favor of timer-based no-PK. Having it where no-PK only applies after you've been safe for some time. I also fiddled with the idea of PK flags, where you can change your PK status to either open or not at a specific statue. However these introduce other problems. Having interiors being a safe zone is a simple, albeit possibly not-pleasing-to-everyone alternative that at least has roots in the history of Graal. It also fixes many problems listed above, most importantly being that the overworld should NOT be a lag fest. That's a pretty major problem from a gameplay standpoint since it slows down gameplay for most players just because people like to idle/afk for time(which is stupid in the first place). |
|
01-09-2012
|
72 |
|
zzz
Join Date: Sep 2011
Location: WA USA
Posts: 9,232
|
I like picture 3
|
|
01-09-2012
|
73 | |
|
Should be fixed.
Join Date: Aug 2011
Posts: 6,359
|
|
|
|
01-09-2012
|
74 |
|
Love to all
Join Date: Sep 2011
Location: Canada
Posts: 1,406
|
Long story short, they should add more pk zones.
|
|
01-09-2012
|
75 |
|
Not Banned
Join Date: Sep 2011
Location: Hell
Posts: 4,885
|
Graals unstick my area should never be pk, assholes would just lame there, and if you make the no pk area smaller you'll just concentrate them all in a smaller area, and the insides of building would be spammed. Unless a timer based thing or a grace period system is added I dont see how it can change without making more problems.. |